27 次代码提交 (83e48e882013964d6e807011c8e3eebfac35c0fe)

作者 SHA1 备注 提交日期
  Sam Hocevar cd388836b3 build: fix a few mistakes in the MSVC refactoring. 5 年前
  Sam Hocevar 5a8296a001 build: clean up lol-core vcxproj filters and improve DLL copying. 5 年前
  Sam Hocevar 17814637f0 Update all external libraries. Finally activate FFmpeg on Windows. 5 年前
  Sam Hocevar c6daf5be39 Refactor the msbuild feature selection mechanism. 7 年前
  Sam Hocevar f9058a384d 3rdparty: upgrade PEGTL to its latest version (2.1.4 or something). 7 年前
  Sam Hocevar fb641c9e81 build: move PEGTL to a Git submodule 8 年前
  Sam Hocevar 1dcb065121 build: make imgui a submodule instead of copying it 8 年前
  Sam Hocevar ce05d8589a build: refactor msbuild files for usage as a submodule 8 年前
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 8 年前
  Sam Hocevar 969911a10a gpu: remove 1200 lines of old DirectX 9 code. 8 年前
  Sam Hocevar 2f66dcc33f Switch PEGTL external to latest Git snapshot. 8 年前
  Sam Hocevar 6a6ecc66e9 Port all parsers to PEGTL 1.3.1. 8 年前
  Sam Hocevar 1280e15c9e build: use <GL/glew.h> instead of <glew.h>. 9 年前
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 9 年前
  Sam Hocevar 144cb0df31 sys: get rid of pthreads. 9 年前
  Benjamin ‘Touky’ Huet 5abbf24a3e Moved ImGui to a non-versioned-name folder so update are easier (since they happen a lot at this state) 9 年前
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 9 年前
  Sam Hocevar 8682025a10 build: remove deprecated stuff and fix a few Linux build issues. 9 年前
  Sam Hocevar 8639d8a0d3 build: move imgui to external/ because it does not really need a complex build system, just one #include. 9 年前
  Sam Hocevar 2e5d3dfc7e build: clean up Visual Studio solutions and fix AssImp linking. 9 年前
  Benjamin ‘Touky’ Huet 26604940f2 Added Assimp to VS rules 10 年前
  Sam Hocevar a07844682e build: remove dead PS3 code. 10 年前
  Sam Hocevar 55897d7cae misc: experiment with two parser libraries (AXE and PEGTL). 10 年前
  Sam Hocevar b6cdf81fc4 build: disable ffmpeg on Windows for now. 10 年前
  Sam Hocevar 41636a86ab build: add mingw’s libgcc to the link command on Visual Studio. 10 年前
  Sam Hocevar 979ccd23d6 build: add FFmpeg binaries for Windows. 10 年前
  Sam Hocevar 2b81246a22 build: reorganise some visual studio shit and comment some files. 10 年前
  Sam Hocevar b599c88582 build: fix an infinite loop in one of our build scripts and work around 10 年前
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 10 年前
  Sam Hocevar 7d8e75b029 build: fix SDL2 library names. 10 年前
  Sam Hocevar a9b4281b47 build: update our Win32 SDL_image and SDL_mixer. 10 年前
  Sam Hocevar 7d4a58021f build: use SDL2 on Windows. 10 年前
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. 10 年前
  Sam Hocevar 7931bfaed6 build: some PS4 build fixes. 10 年前
  Sam Hocevar b45c1dc7fe physics: always activate Bullet and remove dead code. 11 年前
  Benlitz b98b0c7c30 Visual Studio 2012 solution + minor ignore list updates 11 年前
  Sam Hocevar edd09e08f5 ps3: create an audio device at startup. 11 年前
  Sam Hocevar f7d660533c external: update SDL_image and SDL_mixer to 1.2.12 and add Win64 versions. 11 年前
  Sam Hocevar 88210d139e build: reactivate SDL_mixer on Win32 (not Win64 yet). 11 年前
  Sam Hocevar 01693351a0 build: define HAVE_STDIO_H on Windows desktop. 12 年前
  Sam Hocevar e70fcd05f8 build: upgrade glew binaries to 1.9.0 and rename the contrib directory 12 年前
  Sam Hocevar 5f137d077c debug: add minor debug messages to the ticker, ensure LOL_DEBUG and 12 年前
  Sam Hocevar 0f14383241 build: split the D3d9 build flags into D3d9 and Xinput for situations where 12 年前
  Sam Hocevar 90e8ae520c build: put the Win64 SDL libraries in two separate directories, MSVC-built 12 年前
  Sam Hocevar a969597a56 build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml" 12 年前
  Sam Hocevar 9130d7fc7b build: fix a bug in the Xbox 360 defines propagation. 12 年前
  Benjamin ‘Touky’ Huet 197c11e8d1 CIS yet again. 12 年前
  Benjamin ‘Touky’ Huet 6cb8bb99ca Behold the power of LolPhysics ! 12 年前
  Sam Hocevar 1a118eda95 build: update Windows SDL binaries to 1.2.15. 12 年前
  Sam Hocevar 3d02e1e213 build: recompile Win64 SDL with -D_CRTIMP= so that it uses the static runtime 12 年前