1173 次程式碼提交 (876f62228c7709f3bfb2aa0a990ecdbf1a32d277)

作者 SHA1 備註 提交日期
  Benjamin ‘Touky’ Huet 876f62228c btphystest : added new camera functions. Added funny camera stuff for cat simulation. 11 年之前
  Benjamin ‘Touky’ Huet a03c38872d btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 11 年之前
  jeunathe 958d8c403e add methods to Audio class to mute/unmute and change volume per channel 11 年之前
  Sam Hocevar 349559acd9 input: fix uninitialised data in the SDL mouse input. 11 年之前
  Sam Hocevar aab8ecfd3e core: fix grave logic bugs in the entity ticker. 11 年之前
  Sam Hocevar 7fa84cdf36 math: remove debug code. 11 年之前
  Sam Hocevar c6e453fe5c math: add unit tests for quat::rotate(vec3, vec3). 11 年之前
  Sam Hocevar af6deb15a2 math: create a quaternion from two vectors. 11 年之前
  Sam Hocevar e848af3f2a math: fix an error in the quaternion code and update test suite. 11 年之前
  Sam Hocevar 7cd3341504 base: allow String::C() to be non-const. 11 年之前
  Sam Hocevar ca230a60ad thread: implement Queue::TryPush and Queue::TryPop. 11 年之前
  Sam Hocevar ccc9369660 gpu: avoid unnecessary OpenGL context changes. 11 年之前
  Benlitz b6b490578e copy-paste failure corrected. 11 年之前
  Lolbot d375c7ba61 fixed 4 files out of 2770: 11 年之前
  Sam Hocevar 19c357927f build: synchronise Makefile.am with lolcore.vcxproj. 11 年之前
  Benlitz 6f8dfa76c8 Added missing file and fixed mongoloclick 11 年之前
  Benlitz 8a657ea287 input: Removed previous input system 11 年之前
  Sam Hocevar 1b157def49 gpu: add SetDepthMask/GetDepthMask to render contexts. 11 年之前
  Sam Hocevar 0529e067f2 input: fix a problem with the SDLK_WORLD_0 macro; arrow keys weren't 11 年之前
  Sam Hocevar e16416a6ee input: fix a memory leak in the controller code. 11 年之前
  Sam Hocevar abcf219757 base: allow to resize an array to zero elements. 11 年之前
  Sam Hocevar da12e9cf97 scene: for now, restore the ortho cam when blitting tiles. 11 年之前
  Lolbot 1f03fedb2d fixed 19 files out of 2773: 11 年之前
  Benlitz 26191e40da gpu: getters in RenderContext class 11 年之前
  Benlitz 1a2bfe6609 gpu: fixed vbo attribute binding when one of the attribute on the buffer does not exist in the shader 11 年之前
  Sam Hocevar 231b99714f base: add Array::Data() method to access the underlying buffer. 11 年之前
  Benlitz 42381d33a4 fixed a crash when updating a binding that has been bound to an unexisting key/axis of an existing device 11 年之前
  Sam Hocevar 7159ef1dea debug: fix a crash in the DebugFps constructor. 11 年之前
  Sam Hocevar 5ff15c08d4 core: Text constructor now wants a String object. 11 年之前
  Sam Hocevar 399a172425 build: fix a few compilation issues with input v2. 11 年之前
  Sam Hocevar a65c0b7749 ticker: replace linked lists wih dynamic arrays for entity groups. 11 年之前
  Lolbot c47d0f8c62 fixed 10 files out of 2754: 11 年之前
  Benlitz cecd5db3fa build fix on non-SDL platforms 11 年之前
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) 11 年之前
  Sam Hocevar ef0bd031ab base: Array::Remove(int) now accepts a negative index to remove elements 11 年之前
  Sam Hocevar 85ef683cce base: fix map.h build. 11 年之前
  Sam Hocevar f140c4752c base: simplify the Map code. 11 年之前
  Lolbot 8cc04f0ba9 fixed 7 files out of 2745: 11 年之前
  Benlitz 3fc469b1f6 shaders now cache attribute location once they have been retrieved for the first time. 11 年之前
  Sam Hocevar c7a3c42a19 audio: report SDL mixer loading errors. 11 年之前
  Sam Hocevar 01547a0a20 gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11 年之前
  Sam Hocevar c6ffd1ffcf build: fix the X360 port. 11 年之前
  Sam Hocevar 7ac9be9704 build: fix PS3 and Android builds. 11 年之前
  Sam Hocevar 7468547abc ps4: prepare for the fioutaah! 11 年之前
  Sam Hocevar a490c8c4c7 lolfx: preprocessor support in the LolFx parser. But this shit is going 11 年之前
  Sam Hocevar bc623a4ef1 base: Array::Pop() returns the popped element. 11 年之前
  Sam Hocevar 8ff1cf9b32 base: disable exceptions in Bison-generated parsers. 11 年之前
  Sam Hocevar 068a328651 gpu: fix the Direct3D version of most rendering functions. 11 年之前
  Benlitz 5f72c16f60 base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility) 11 年之前
  Sam Hocevar f0e8676248 gpu: don't use PolygonMode on GL ES. 11 年之前