1290 Commit (879675dcd7c384a14a54c6d39fad638d3afdffa2)
 

Autore SHA1 Messaggio Data
  Jean-Yves Lamoureux 879675dcd7 * Doxygen doc / manpages 12 anni fa
  Sam Hocevar 6c9c8e547e build: renormalise a lot of files. 12 anni fa
  Jean-Yves Lamoureux 6b8797ce05 * added people/jylam 12 anni fa
  Jean-Yves Lamoureux 2574ddb446 * vcxproj weirdness 12 anni fa
  Sam Hocevar c2b075c7a9 core: fix a memory corruption in the Array class. 12 anni fa
  Sam Hocevar 84a308af4e gpu: warn when a vertex shader attribute isn’t found and do not crash 12 anni fa
  Sam Hocevar 2ec31981fd easymesh: make demo objects smaller. 12 anni fa
  Sam Hocevar 7fa661a2fd easymesh: motherfucking planetary gears demo. 12 anni fa
  Sam Hocevar 662148406f easymesh: allow central holes in gears as well as internal gears. 12 anni fa
  Sam Hocevar b7402b4a5a build: ensure Visual Studio and Bison files don't get their line endings 12 anni fa
  Benjamin ‘Touky’ Huet 5e5c8c4e25 specular on cube light. Not the correct effect. 12 anni fa
  Benjamin ‘Touky’ Huet 924a2afbbe the stupidest idea of the day : the cube light, specular still missing. 12 anni fa
  Sam Hocevar adfd582b98 tutorial: HUGE COGS. 12 anni fa
  Benjamin ‘Touky’ Huet 7c0134ea12 shiny.lolfx now has a PointLight & a DirectionalLight. 12 anni fa
  Sam Hocevar 573c5053d9 easymesh: fix point light handling. 12 anni fa
  Benjamin ‘Touky’ Huet 828734c3f2 "Point light" Tweak 12 anni fa
  Benjamin ‘Touky’ Huet 8cde92fd2e first commit in a while, small test in ShinyLol 12 anni fa
  Sam Hocevar 746c27cdc1 vimlol: improve the LolFx syntax handling. 12 anni fa
  Sam Hocevar e2c28b3130 tutorial: optimise the line graph rendering shader. 12 anni fa
  Sam Hocevar 30e0d5df47 vimlol: remove hack for CRLF line endings and replace it with .gitattributes. 12 anni fa
  Sam Hocevar c71a033890 tutorial: minor shader tweaks in the line plot shader. 12 anni fa
  Sam Hocevar 8b35c75918 tutorial: change the terrain drawing into an antialiased line graph. 12 anni fa
  Sam Hocevar 944b97704b vslol: support Microsoft's __int8, __int16 etc. extensions. 12 anni fa
  Sam Hocevar 3d68ff99d9 vslol: also build for Visual Studio 2012, we don't even need to have 12 anni fa
  Sam Hocevar 37129661ea vslol: new feature: disable syntax highlighting for Microsoft "extensions" 12 anni fa
  Sam Hocevar 6d641e8b76 vslol: more compilation fixes; this is the final 1.0.0.5 upload. 12 anni fa
  Sam Hocevar 53569d831d vslol: fix typo. 12 anni fa
  Sam Hocevar c5e39dc827 vslol: add more C99 and C++ type qualifiers and language constants. 12 anni fa
  Sam Hocevar c3875c916e vslol: refactor regexes to use word lists instead. 12 anni fa
  Sam Hocevar 8ef9d9212c vslol: add licensing information to important files. 12 anni fa
  Sam Hocevar 0eedbfd9f9 vslol: only apply our syntax highlighting to keywords and identifiers 12 anni fa
  Sam Hocevar 8deba9952e vslol: rename package to VsLol instead of VsLol.Sample and refactor 12 anni fa
  Sam Hocevar 6d45b93403 vslol: add many more C/C++ types to the default list. 12 anni fa
  Sam Hocevar dc6c98c579 vslol: add a classifier for C, C++, C# and LolFx files. Only classifies 12 anni fa
  Sam Hocevar b1ae294649 vslol: add the skeleton for a real LolFx syntax highlighter. 12 anni fa
  Sam Hocevar f4b8aee3b2 vslol: add COPYING file and a "more information" URL. 12 anni fa
  Benjamin ‘Touky’ Huet ea517c2926 Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour. 12 anni fa
  Sam Hocevar 8dd096217f vslol: create an etc/ directory beside bison's and flex's to work 12 anni fa
  Sam Hocevar ec0dc9f32c vimlol: work around a Win32 Vim issue that fails on empty lines. 12 anni fa
  Sam Hocevar c7aae0aff4 vslol: minor additional debug messages. 12 anni fa
  Sam Hocevar bf16c555ab build: minor vcxproj reorganisation. 12 anni fa
  Sam Hocevar bbc2edcc8e core: we can now set Map elements using simply map[foo] = bar, no need for 12 anni fa
  Sam Hocevar 38d4d0302e core: implement a simple linear search map; the API is here, we just 12 anni fa
  Sam Hocevar b03411e30a core: make hash operators const. 12 anni fa
  Sam Hocevar 2a5d9ed4d8 build: rename Map to LevelMap so that we can use Map for the hashmap. 12 anni fa
  Sam Hocevar 397c7f2fda core: implement hashing functions for half, float and double. 12 anni fa
  Sam Hocevar 46cf14e37c core: allow hashing of String objects. 12 anni fa
  Sam Hocevar 6f490cf1e2 core: another attempt at properly declaring vsnprintf(). 12 anni fa
  Sam Hocevar 6648692bd7 core: try to fix a general compilation issue caused by inconsistent 12 anni fa
  Sam Hocevar dff7a5b72c core: do not use va_copy since Visual Studio doesn’t know about it. 12 anni fa