218 Révisions (90a60ba446b7e6437ff57f71907405917d76ed5d)

Auteur SHA1 Message Date
  Sam Hocevar 28e8fd6834 image: first GIF encoder iteration. il y a 10 ans
  Benjamin ‘Touky’ Huet cb7a99bac3 Added ShaderBuilder il y a 10 ans
  Benjamin ‘Touky’ Huet e57501509f build FIX ? il y a 10 ans
  Benjamin ‘Touky’ Huet 7cc231228f Added VcProj in sln il y a 10 ans
  Sam Hocevar 2b81246a22 build: reorganise some visual studio shit and comment some files. il y a 10 ans
  Sam Hocevar b599c88582 build: fix an infinite loop in one of our build scripts and work around il y a 10 ans
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. il y a 10 ans
  Sam Hocevar 7d8e75b029 build: fix SDL2 library names. il y a 10 ans
  Sam Hocevar a9b4281b47 build: update our Win32 SDL_image and SDL_mixer. il y a 10 ans
  Sam Hocevar 7d4a58021f build: use SDL2 on Windows. il y a 10 ans
  Sam Hocevar d37d124849 sdl: SDL2 video and audio support (no input yet). il y a 10 ans
  Sam Hocevar b2283cd1a3 build: update VS solution and fix a few compilation warnings. il y a 10 ans
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. il y a 10 ans
  Sam Hocevar 0e91d9cf66 build: fix an infinite loop in recursive rules. il y a 10 ans
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. il y a 10 ans
  Sam Hocevar 1ad2430ba9 image: implement Image::Lock2D(). il y a 10 ans
  Sam Hocevar 59a157a58c build: port solution to VS2013. Muahahaha. il y a 10 ans
  Sam Hocevar 79ed58f1f0 Merge branch 'master' into scenegraph il y a 10 ans
  Benjamin ‘Touky’ Huet fe50f4f05e fixed sln il y a 10 ans
  Sam Hocevar 1544efa0cd image: the GDI+ backend can now save images, too. il y a 10 ans
  Lolbot bb4f3923cd fixed 18 files out of 2788: il y a 10 ans
  Benjamin ‘Touky’ Huet 9a09939793 Added SpriteSorter and SquadShooter il y a 10 ans
  Sam Hocevar 0f0d8a5382 build: more Raspberry Pi build fixes. il y a 10 ans
  Benjamin ‘Touky’ Huet cb6161d03a Added first sprite sorter project. il y a 10 ans
  Sam Hocevar 016d57fde6 build: update Raspi paths for newest firmware. il y a 10 ans
  Sam Hocevar 7931bfaed6 build: some PS4 build fixes. il y a 10 ans
  Benjamin ‘Touky’ Huet f9d63306a5 Added Face Slice by plane il y a 10 ans
  Benjamin ‘Touky’ Huet b7fc1953ab Some names tweaks il y a 10 ans
  Sam Hocevar e2eb9e9ed7 build: minor Win32 fixes for Jylam's project. il y a 11 ans
  Sam Hocevar d46e63ff29 build: VS2012 solution and project tweaks for exotic platforms. il y a 11 ans
  Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. il y a 11 ans
  Sam Hocevar 0f3805be4c android: various fixes, but the switch to NativeActivity isn't complete. il y a 11 ans
  Sam Hocevar 1e15e3ec43 singlshot: add a Visual Studio project and fix minor things. il y a 11 ans
  Benlitz f10d224d9d lolui: first draft of an ui framework (wip) il y a 11 ans
  Sam Hocevar 470fbbc550 build: add Abuse to the Visual Studio solution and exclude NaCl files il y a 11 ans
  Benjamin ‘Touky’ Huet 14a70cd511 Added build-js & lol_shell.html, an equivalent to the base emscripten shell.html. il y a 11 ans
  Benlitz 6d4f82034e puzzle game, project created il y a 11 ans
  Lolbot eae4cc44bf fixed 21 files out of 2631: il y a 11 ans
  Benjamin ‘Touky’ Huet 78f131385b Added Makefile to solution il y a 11 ans
  Sam Hocevar b45c1dc7fe physics: always activate Bullet and remove dead code. il y a 11 ans
  Benjamin ‘Touky’ Huet 05c476c22a Added nacl_phystest to test physic compatibility with nacl. il y a 11 ans
  Benlitz b98b0c7c30 Visual Studio 2012 solution + minor ignore list updates il y a 11 ans
  Benlitz ad6e32dce1 Added project Voxel ported to the Lol il y a 11 ans
  Sam Hocevar 9bea2cdd0a Improvements in check-source.sh. il y a 11 ans
  Sam Hocevar f876853948 build: automatically add svn:eol-style = RF property to source files. il y a 11 ans
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) il y a 11 ans
  Sam Hocevar 1141d91bea build: reorganise VS solution to match the directory tree. il y a 11 ans
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. il y a 11 ans
  Sam Hocevar 7468547abc ps4: prepare for the fioutaah! il y a 11 ans
  Benjamin ‘Touky’ Huet ef80c5cbc2 Removed Labyrinth from the .sln, I wasn't ready to commit anyway. il y a 11 ans