32 Commits (9307f454ad1e3167bed4fa025b76ea248bce3eb3)

Author SHA1 Message Date
  Sam Hocevar 6dd7a0cb39 Another lowercase switching frenzy, because why not. 6 years ago
  Sam Hocevar 50e494803d Replace array::empty() with array::clear(). 6 years ago
  Sam Hocevar 980ff37a58 Get rid of numerous uses of lol::String. 7 years ago
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 9 years ago
  Sam Hocevar d64b117b8d build: fix license and copyright information. 9 years ago
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 9 years ago
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 9 years ago
  Benjamin ‘Touky’ Huet 3e9e6178ae Small refactor controller tweak 10 years ago
  Benjamin ‘Touky’ Huet 9477f1f722 Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future. 10 years ago
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 10 years ago
  Benjamin ‘Touky’ Huet 6c3dd67bc0 Controller refactor to enforce InputProfile usage (because why not) 10 years ago
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 10 years ago
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor 10 years ago
  Benjamin ‘Touky’ Huet f3d30c4111 small tweak in controller 10 years ago
  Sam Hocevar aa2bb79c87 input: tweak warning messages. 10 years ago
  Benjamin ‘Touky’ Huet 1756726fca Added some shit in controller and text 10 years ago
  Sam Hocevar 9ba22b8a58 input: prepare a small API for direct text input. 10 years ago
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 years ago
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 years ago
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 10 years ago
  Sam Hocevar 0f3805be4c android: various fixes, but the switch to NativeActivity isn't complete. 11 years ago
  Benjamin ‘Touky’ Huet 2da1903619 Build fix 11 years ago
  Benjamin ‘Touky’ Huet 747da72c44 Input : Small refactor, for clarity, easiness and beautification. 11 years ago
  Benlitz 339f05db73 input: binding multiple key/axis to the same controller action 11 years ago
  Benlitz 35c5bce344 orbital: upgraded to the new input system and fixed compilation. NOT WORKING since InputGame() is not currently being called by the engine. 11 years ago
  Benlitz eab5c46b1e input: added a name the controllers, and a static Get() function to easily retrieve a registered controller 11 years ago
  Benlitz b3d306d22e input: added functions to bind keys over axis (not tested) 11 years ago
  Benlitz 8a657ea287 input: Removed previous input system 11 years ago
  Sam Hocevar e16416a6ee input: fix a memory leak in the controller code. 11 years ago
  Sam Hocevar 399a172425 build: fix a few compilation issues with input v2. 11 years ago
  Lolbot c47d0f8c62 fixed 10 files out of 2754: 11 years ago
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) 11 years ago