96 Commits (9307f454ad1e3167bed4fa025b76ea248bce3eb3)

Author SHA1 Message Date
  Sam Hocevar 3544e76a4d input: fix uninitialised variable. 8 years ago
  touky fd3a6a8ae6 imgui + renderer + mouse scroll 8 years ago
  touky d8efedf4d7 sdl input tweak 8 years ago
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 9 years ago
  Benjamin ‘Touky’ Huet 3b00a2e5ee Added Joystick count 9 years ago
  Sam Hocevar d64b117b8d build: fix license and copyright information. 9 years ago
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 9 years ago
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 9 years ago
  Sam Hocevar d9f2b07822 scene: fix multiple crashes in release mode and a few warnings. 9 years ago
  Sam Hocevar d6b7882bda input: temporary workaround for a bug preventing us from binding the “A” key with SDL. 9 years ago
  Sam Hocevar 2b4d3318d6 Fix a race condition in the file watcher and a few compilation warnings. 9 years ago
  Lolbot 3797ac1179 fixed 3 files out of 4212: 9 years ago
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix 9 years ago
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 9 years ago
  Benjamin ‘Touky’ Huet 3e9e6178ae Small refactor controller tweak 9 years ago
  Benjamin ‘Touky’ Huet 9477f1f722 Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future. 9 years ago
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 9 years ago
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 9 years ago
  Benjamin ‘Touky’ Huet 4d3d7de4f2 Name refactors for doc stuff 9 years ago
  Benjamin ‘Touky’ Huet 6c3dd67bc0 Controller refactor to enforce InputProfile usage (because why not) 9 years ago
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 9 years ago
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor 9 years ago
  Benjamin ‘Touky’ Huet f3d30c4111 small tweak in controller 9 years ago
  Sam Hocevar aa2bb79c87 input: tweak warning messages. 10 years ago
  Sam Hocevar 94f4df0c47 input: fix compilation warning. 10 years ago
  Benjamin ‘Touky’ Huet a89dac5c30 Fixed some stuff and added some small tweaks 10 years ago
  Benjamin ‘Touky’ Huet 1756726fca Added some shit in controller and text 10 years ago
  Sam Hocevar 9ba22b8a58 input: prepare a small API for direct text input. 10 years ago
  Sam Hocevar 4374db93c4 input: use key scancodes everywhere, but add a small fallback for SDL1.2. 10 years ago
  Sam Hocevar 0cc1dd69ba input: use scancodes instead of ASCII values when using SDL v2. 10 years ago
  Sam Hocevar 6f1f7ab895 input: fix a typo in the key list and clean up some code. 10 years ago
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 years ago
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 years ago
  Sam Hocevar b2283cd1a3 build: update VS solution and fix a few compilation warnings. 10 years ago
  Sam Hocevar 7dba2ff3a1 base: use ptrdiff_t for array and string sizes and some other things. 10 years ago
  Sam Hocevar e49353f457 base: use variadic templates to remove 300+ lines of redundant code. 10 years ago
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 years ago
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 10 years ago
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. 10 years ago
  Benjamin ‘Touky’ Huet b98584957c Added Mouse scroll as axis. 10 years ago
  Sam Hocevar 0f3805be4c android: various fixes, but the switch to NativeActivity isn't complete. 11 years ago
  Benlitz e1241fd974 input: removed static keyword for global input names 11 years ago
  Lolbot 91304801cc fixed 22 files out of 2667: 11 years ago
  Benjamin ‘Touky’ Huet 2da1903619 Build fix 11 years ago
  Benjamin ‘Touky’ Huet 747da72c44 Input : Small refactor, for clarity, easiness and beautification. 11 years ago
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. 11 years ago
  Benlitz 339f05db73 input: binding multiple key/axis to the same controller action 11 years ago
  Sam Hocevar 9cfe17fd8b core: fix some minor compiler warnings. 11 years ago
  Benlitz c1da4619f7 input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) 11 years ago
  Benlitz 35c5bce344 orbital: upgraded to the new input system and fixed compilation. NOT WORKING since InputGame() is not currently being called by the engine. 11 years ago