3012 コミット (9518a3e4f845a4eb5fdc8a14ee7f892b6eb81d88)
 

作成者 SHA1 メッセージ 日付
  Sam Hocevar 9518a3e4f8 nx: update submodule. 5年前
  Sam Hocevar a94a1b4f76 ui: some cleanup in the gui entity object. 5年前
  Sam Hocevar 28e7e85bbf sys: minor tweaks to filesystem load order. 5年前
  Sam Hocevar a1d5089f8d ui: fix wrong IBO/VBO bind order. 5年前
  Sam Hocevar 8907e6d156 gpu: reformat GL debug information to make it far more compact. 5年前
  Sam Hocevar 330c9c7e9b gpu: minor compilation warning in debug mode. 5年前
  Sam Hocevar 3b05abc54f scene: do not clear the scene twice. 5年前
  Sam Hocevar 2c45d0918d gpu: fix numerous OpenGL programming errors. 5年前
  Sam Hocevar 56e9023e65 nx: update submodule. 5年前
  Sam Hocevar 74407e252c ui: disable imgui ini file loading; some platforms don’t have fopen(). 5年前
  Sam Hocevar 4d58c015f9 gpu: implement GL debug context logging. 5年前
  Sam Hocevar 9af5d8f52f 3rdparty: fix Win32/x64 bullet builds. 5年前
  Sam Hocevar aa0cf5a218 gpu: make the GL errors non-fatal but still log an error. 5年前
  Sam Hocevar 9450afe9b7 nx: update submodule. 5年前
  Sam Hocevar e7b1f4c56b nx: add a logger. 5年前
  Sam Hocevar c4df7f7f91 nx: ensure projects that use OpenGL compile properly. 5年前
  Sam Hocevar d7fc121faf Start porting the engine to the Nintendo Switch. 5年前
  Sam Hocevar 2c484bc8ae Add NX64 platform to projects. 5年前
  Sam Hocevar 512eba5bf6 audio: fix build with SDL_Mixer disabled. 5年前
  Sam Hocevar b5de2bd6e6 math: implement <<(ostream &, real). 5年前
  Sam Hocevar 9a73325d68 math: fix a bug in hex display of reals. 5年前
  Sam Hocevar 2bf54ebcb0 math: use std::string logic rather than printf() for real number formatting. 5年前
  Sam Hocevar db3a40687a gpu: remove debug code that should not have ended here. 5年前
  Sam Hocevar b095015731 easymesh: comment out a lot of code that was just causing compilation warnings 5年前
  Sam Hocevar 83e48e8820 gpu: fix OS X port (bad framebuffer image creation flags). 5年前
  Sam Hocevar 864bc699cf sdl: display GL context version upon creation. 5年前
  Sam Hocevar eafffe7148 sdl: ensure the OS X event pump is called on the main thread. 5年前
  Sam Hocevar 6187be0850 emscripten: use document.querySelector() instead of getElementById(). 5年前
  Sam Hocevar a21c2cbea7 tutorial: fix build. 5年前
  Sam Hocevar d1881dcc51 3rdparty: update imgui, lua and pegtl submodules to latest upstream. 5年前
  Sam Hocevar 4eec8450d3 audio: rename format enum entries to avoid collisions. 5年前
  Sam Hocevar c49bce2b8b tutorial: add a few missing “override” qualifiers. 5年前
  Sam Hocevar 68c2530b16 audio: refactor audio streaming mechanism. 5年前
  Sam Hocevar b11e6bd537 audio: more feedback upon initialisation. 5年前
  Sam Hocevar acb4624084 emscripten: log to stdout instead of stderr. 5年前
  Sam Hocevar 29ea039556 math: use type traits instead of multiple macros for math functions. 5年前
  Sam Hocevar 6f0155a50e audio: allow to load a sample from raw data. 5年前
  Sam Hocevar f8e5114e6e build: enable SDL_image and SDL_mixer in the emscripten build. 5年前
  Sam Hocevar 70847edb61 tutorial: fix a signedness bug in the sound tutorial. 5年前
  Sam Hocevar aedc1da589 build: remove built-in bullet compilation on Linux. 5年前
  Sam Hocevar 634e96fa37 tutorial: refresh some tutorial programs to use the init/release entity mechanism. 5年前
  Sam Hocevar afe2c72beb input: fix right/middle mouse button confusion. 5年前
  Sam Hocevar df7f58e20d input: fix various input bugs. 5年前
  Sam Hocevar 19cf115ae1 tutorial: add a VS project for the sound tutorial. 5年前
  Sam Hocevar 96736217fe doc: update some tutorials to use the new entity init/release mechanism. 5年前
  Sam Hocevar 2e4aabbc29 ticker: better mechanism for entity init/release. 5年前
  Sam Hocevar d9dd340141 sdl: fix clang build. 5年前
  Sam Hocevar fcfafa2035 test: add a unit test of real::cbrt() and fix the camera unit test. 5年前
  Sam Hocevar 1186c08ad7 entity: add a flag system. 5年前
  Sam Hocevar 06edad8755 scene: remove useless subobject classes. 5年前