21 Комити (9ff03784d66e143709ab422b73bc97b7ae17f3e9)

Аутор SHA1 Порука Датум
  Sam Hocevar 1443b5628f win32: add a custom build rule for '.lolfx' files. The files are properly пре 12 година
  Sam Hocevar 682b9dbdd3 build: start configuring the build for Win64. пре 12 година
  Sam Hocevar 2f017eeddb build: more Visual Studio project refactoring, with multiprocessor пре 12 година
  Sam Hocevar 49552f2dde build: do the Visual Studio project refactoring a bit differently. пре 12 година
  Sam Hocevar 02449e11b2 build: more Visual Studio project file refactoring. пре 12 година
  Sam Hocevar 2831476774 build: major refactoring of the Win32 and Xbox project files; we now пре 12 година
  Sam Hocevar 59ee25e0b3 win32: a few compilation fixes, including GDI+ linking properly now. пре 12 година
  Sam Hocevar 0303a8384f win32: fix Visual Studio compilation and link issues. пре 12 година
  Sam Hocevar 5521b9fd01 build: start adding Xbox 360 configuration settings to the VS projects. пре 13 година
  Sam Hocevar e006714236 build: new Visual Studio build files, for the engine core and the debug пре 13 година
  Sam Hocevar 246bce7dd7 Add a DebugQuad class for simple feature testing. пре 13 година
  Sam Hocevar fd465a0882 Merge all debug entity includes in <loldebug.h>. пре 13 година
  Sam Hocevar edd75a3c89 Add the Image class for better abstraction. пре 13 година
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is пре 13 година
  Sam Hocevar 6e173ee3eb Put the OpenGL header handling in <lolgl.h> for more convenience. пре 13 година
  Sam Hocevar 07ebcb6e29 Implement CRC32 in the new Hash class. Will be useful for Dict and for пре 13 година
  Sam Hocevar 01be151c62 Try to factor all the recent GLSL stuff in the new Shader class. пре 13 година
  Sam Hocevar 4df4ba3a78 Get rid of the SHADER_CRAP macro and use LOL_EXPERIMENTAL instead, пре 13 година
  Sam Hocevar 7015943141 Add matrix determinant and inverse methods. пре 13 година
  Sam Hocevar 12d85f61d6 Copy all necessary DLLs to the target dir after a successful build. пре 14 година
  Sam Hocevar 98e91ef607 Add all the bells and whistles needed for GTK+ compilation on Win32. пре 14 година
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. пре 14 година
  Sam Hocevar 0dfc497814 Add pseudorandom functions for floats. пре 14 година
  Sam Hocevar b7e01a1f90 Skeleton for the particle emitter class. пре 14 година
  Sam Hocevar c43194554f Add a Text object for OSD and possibly other effects. пре 14 година
  Sam Hocevar d5e803e251 SDL_mixer support on Win32. пре 14 година
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. пре 14 година
  Sam Hocevar 290c8f40d7 Skeleton for sample entity and sampler manager classes. пре 14 година
  Sam Hocevar 4c61ab54aa Tweak vcxproj files for concurrent builds. пре 14 година
  Sam Hocevar 8642421a18 Fix VS2010 projects so that they don't hardcode paths. пре 14 година
  Sam Hocevar c456feac9b Update the VS 2010 solution and projects to build both games. пре 14 година
  Sam Hocevar fa427a3fd9 Win32 solution. пре 14 година