33 коммитов (a327a68478b552da861d2e35f8f19ab73ecc73d4)

Автор SHA1 Сообщение Дата
  Benjamin ‘Touky’ Huet 6ab67e8f86 btPhysTest is working again, but it still has 7 Ticker::Unref(Shader) that should be there ...... 9 лет назад
  Sam Hocevar d64b117b8d build: fix license and copyright information. 9 лет назад
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 9 лет назад
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 9 лет назад
  Benjamin ‘Touky’ Huet 7605caace4 MultiScene: Phase 4: Rendering is fixed. 9 лет назад
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 9 лет назад
  Benjamin ‘Touky’ Huet b0e0678468 Mesh: PrimitiveRenderer naming convention fixup 9 лет назад
  Benjamin ‘Touky’ Huet 22322d50fd Scene::AddPrimitive now only supports Primitive because why not 9 лет назад
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks 9 лет назад
  Sam Hocevar 2fa398926d math: improve the 2D and 3D box classes. 9 лет назад
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: 9 лет назад
  Benjamin ‘Touky’ Huet 3ef2d6d31f small MeshViewer tweak 10 лет назад
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way 10 лет назад
  Sam Hocevar d33c31279e Fully move meshviewer to its own subdirectory to avoid build errors. 10 лет назад
  Benjamin ‘Touky’ Huet 825401d997 Brought threads to C++11 10 лет назад
  Lolbot 3797ac1179 fixed 3 files out of 4212: 10 лет назад
  Benjamin ‘Touky’ Huet 921b6d82f5 BuildFIX and meshViewer tweak 10 лет назад
  Benjamin ‘Touky’ Huet 44bc2f4d3d Added the long forgotten meshviewer.h 10 лет назад
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix 10 лет назад
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 10 лет назад
  Benjamin ‘Touky’ Huet 3aac6cb2f2 Reorganizing MeshViewer 10 лет назад
  Benjamin ‘Touky’ Huet 3e9e6178ae Small refactor controller tweak 10 лет назад
  Sam Hocevar 8682025a10 build: remove deprecated stuff and fix a few Linux build issues. 10 лет назад
  Lolbot 4a7d0ca2c5 fixed 36 files out of 4318: 10 лет назад
  Benjamin ‘Touky’ Huet 9477f1f722 Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future. 10 лет назад
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 10 лет назад
  Benjamin ‘Touky’ Huet 4d3d7de4f2 Name refactors for doc stuff 10 лет назад
  Benjamin ‘Touky’ Huet 6c3dd67bc0 Controller refactor to enforce InputProfile usage (because why not) 10 лет назад
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 10 лет назад
  Benjamin ‘Touky’ Huet a8c3a80eb1 Add color var in lua 10 лет назад
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor 10 лет назад
  Sam Hocevar 26c394053e math: implement Karatsuba algorithm for large bigint multiplications. 10 лет назад
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. 10 лет назад