44 Commit (a407c5d5c4a609ff0b9f9b6a666fc62b4af11977)

Autore SHA1 Messaggio Data
  Sam Hocevar a18ccb3987 build: drop support for SDL v1. 6 anni fa
  Sam Hocevar af06563b94 Do not try to link with liblol-bullet if Bullet was disabled. 6 anni fa
  Sam Hocevar f6c386f560 Allow to build without Bullet Physics. 6 anni fa
  Sam Hocevar 487c82609c Make lol-lua an optional dependency. 7 anni fa
  Sam Hocevar 42f52f2c8b Update bullet3 to a more recent Git head. 7 anni fa
  Sam Hocevar c7fa8939f5 Fix a few build issues when features are disabled. 7 anni fa
  Sam Hocevar a94e477f7f Parse build.config in configure.ac. 7 anni fa
  Sam Hocevar 3e26164dc9 Add --enable-png configure flag. 7 anni fa
  Sam Hocevar 5b21579db4 Add --disable-opengl flag. 7 anni fa
  Sam Hocevar fcd72f408f Allow master projects to disable features. 7 anni fa
  Sam Hocevar 7be150b0e4 Allow to build without SDL or ffmpeg. 7 anni fa
  Sam Hocevar f9058a384d 3rdparty: upgrade PEGTL to its latest version (2.1.4 or something). 7 anni fa
  Sam Hocevar ad45e4d284 doc: fix linking with ffmpeg on Linux and start a tutorial program. 8 anni fa
  Sam Hocevar c5a4f59517 sys: getopt wrapper and reimplementation (first iteration). 8 anni fa
  Sam Hocevar 8c3c62bdc0 build: improvements when building as a subproject 8 anni fa
  Sam Hocevar 77bac2b98f build: new --disable-tools configure option 8 anni fa
  Sam Hocevar 39c00a8f5c build: add more tests to the common m4 file 8 anni fa
  Sam Hocevar 9c90721bda build: make mingw-std-threads a submodule 8 anni fa
  Sam Hocevar fb641c9e81 build: move PEGTL to a Git submodule 8 anni fa
  Sam Hocevar 7ccf613a08 build: move Lua to a submodule 8 anni fa
  Sam Hocevar f1a2b66d62 build: move Bullet to a submodule 8 anni fa
  Sam Hocevar 1dcb065121 build: make imgui a submodule instead of copying it 8 anni fa
  Sam Hocevar fe279ea38b build: various autotools improvements and fixes 8 anni fa
  Sam Hocevar fe5bcc55cc build: move C++11 support macros to the common .m4 file 8 anni fa
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 8 anni fa
  Sam Hocevar 1280e15c9e build: use <GL/glew.h> instead of <glew.h>. 9 anni fa
  Sam Hocevar 4bd6538a87 Fix a bug in SDL detection causing false positives. 9 anni fa
  Sam Hocevar a07844682e build: remove dead PS3 code. 10 anni fa
  Sam Hocevar e5faf45929 build: some PS4 compilation fixes. 10 anni fa
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 10 anni fa
  Sam Hocevar 7d8e75b029 build: fix SDL2 library names. 10 anni fa
  Sam Hocevar 7d4a58021f build: use SDL2 on Windows. 10 anni fa
  Sam Hocevar d37d124849 sdl: SDL2 video and audio support (no input yet). 10 anni fa
  Sam Hocevar 5b8afad60a build: minor tweaks for emscripten builds. 11 anni fa
  Sam Hocevar f852e8d7e1 build: a lot more emscripten build fixes. 11 anni fa
  Sam Hocevar 94acb0f519 build: the “fuck you, Apple” commit; work around three different 11 anni fa
  Sam Hocevar 1b07850346 build: a few iOS build fixes; nowhere near ready though. 11 anni fa
  Sam Hocevar 1ff5c99da0 build: do not assume the OS X compiler understands -ObjC++. 11 anni fa
  Sam Hocevar 1d0eab0203 base: on Linux and some other architectures, dump a stack trace before 11 anni fa
  Sam Hocevar face8cf61c build: better check for compiler flags; we no longer try to use 11 anni fa
  Sam Hocevar 32753fa130 build: fix a few macro logic issues in SDL.h inclusion. 12 anni fa
  Sam Hocevar 1e973c81bd build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is 12 anni fa
  Sam Hocevar e70fcd05f8 build: upgrade glew binaries to 1.9.0 and rename the contrib directory 12 anni fa
  Sam Hocevar bab0d4c7c5 build: put the OpenGL detection code in a separate .m4 file and assume 12 anni fa