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lolengine
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lol
mirror of https://github.com/lolengine/lol
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1676 Commits
5 Branches
144 MiB
Tree: a75e07d329
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Commit Graph

11 Commits (a75e07d3291101a40dd421fd6bf0a095b94227f4)

Author SHA1 Message Date
  Sam Hocevar f7dbc33524 build: update .vcxproj files. 13 years ago
  Sam Hocevar c59fc670c2 core: import pristine lua 5.2.1 in the engine code. 13 years ago
  Sam Hocevar 1899d6e40b build: remove more compiler warnings. 13 years ago
  Sam Hocevar face8cf61c build: better check for compiler flags; we no longer try to use
flags that autoconf hasn’t checked first.
13 years ago
  Sam Hocevar a6dd89be77 build: remove compiler flags unbeknownst to old GCC versions. 13 years ago
  Sam Hocevar 4b4d201a6d build: reorganise AM_CPPFLAGS handling so that we can disable the
shitload of warnings Bullet spits at us.
13 years ago
  Sam Hocevar 6e1156aaea build: split the main library into lolcore and lolbullet. 13 years ago
  Sam Hocevar 3bfbb6c408 build: fix shitloads of warnings. 13 years ago
  Sam Hocevar 25d3ec6fd8 core: fix shitloads of compiler warnings in the Bullet source code. 13 years ago
  Sam Hocevar 735d071778 core: fix Bullet compilation with the Native Client toolchain. 13 years ago
  Sam Hocevar 372c287ccd core: add the whole BulletPhysics source code to the engine core, because
that’s precisely how they want us to use it.
13 years ago
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