Benjamin ‘Touky’ Huet
a93067b19a
Small refactor of the Phys::Simulation.
Phys::Simulation is now an entity.
Phys::Simulation now implements timesteps correctly.
преди 13 години
Sam Hocevar
a492530c60
test: fix an alignment issue with btVector3/vec3 casts.
преди 13 години
Benjamin ‘Touky’ Huet
ebbed2988a
BtPhysTest : Container box now moves.
преди 13 години
Sam Hocevar
333f34e09e
test: fix Bullet/Lol quaternion conversions, they use [x y z w] whereas we use
the mathematician-friendly [w x y z].
преди 13 години
Sam Hocevar
92308c4e81
test: use 0 instead of NULL to fix the X360 build.
преди 13 години
Benjamin ‘Touky’ Huet
e82c65aa18
Added walls and better context to the physics.
преди 13 години
Benjamin ‘Touky’ Huet
444ed1df81
EasyPhysics : Added Capsules.
преди 13 години
Benjamin ‘Touky’ Huet
cd46cef099
Added Cylinder primitives.
Added several delete/destructor, speeds up exit & saves memory.
преди 13 години
Benjamin ‘Touky’ Huet
0ea021a40a
EasyMesh : Fixed normals on disc when one of the radius == 0
EasyPhysics : Added Cone primitive.
преди 13 години
Benjamin ‘Touky’ Huet
9c5364c734
Added sphere in EasyPhysics
преди 13 години
Benjamin ‘Touky’ Huet
b37dfcabf8
CIS FIX
преди 13 години
Benjamin ‘Touky’ Huet
6cb8bb99ca
Behold the power of LolPhysics !
Added lol::phys::Simulation, lol::phys::EasyPhysics for easy physic uses.
Added PhysicsObject, wich hold EasyMesh & EasyPhysics components so it is easy to use. Easy seems to be the consensus.
BtPhysTest now works with new physics classes.
Known problem for this commit:
Physics is not properly setup.
There might be memory leaks, I don't think I've parsed all new/delete.
A LOT of primitives are not taken into account.
преди 13 години