Il sito funziona meglio con JavaScript.
Home
Aiuto
Accedi
lolengine
/
lol
mirror da
https://github.com/lolengine/lol
Segui
1
Vota
0
Forka
0
Codice
Problemi
0
Rilasci
0
Wiki
Attività
990
Commit
5
Rami (Branch)
18 MiB
C++
99%
C
0.6%
Markdown
0.4%
Albero (Tree):
a93067b19a
HTTPS
ZIP
TAR.GZ
Benjamin ‘Touky’ Huet
a93067b19a
Small refactor of the Phys::Simulation.
Phys::Simulation is now an entity. Phys::Simulation now implements timesteps correctly.
12 anni fa
binaries
build: fix the VS2010 build and add build/ and binaries/ to the dist
12 anni fa
build
build: generate debug information even in release mode.
12 anni fa
src
easymesh: set the capsule's main axis to Y, not Z.
12 anni fa
test
Small refactor of the Phys::Simulation.
12 anni fa
tools
build: move all games to a "games" subdirectory to clean up the root
12 anni fa
tutorial
easymesh: add the capsule mesh.
12 anni fa
.gitignore
tutorial: add a simple EasyMesh viewer.
12 anni fa
Makefile.am
build: move all games to a "games" subdirectory to clean up the root
12 anni fa
TODO
Update todo list.
14 anni fa
bootstrap
build: OS X compilation fixes: use GL_INVALID_ENUM instead of GL_INVALID_INDEX
12 anni fa
configure.ac
build: do like BulletPhysics and make the PS3 code always visible.
12 anni fa