Sam Hocevar
aaa39bd782
build: fix Windows build and LolFx generation
vor 8 Jahren
Sam Hocevar
7619caef3e
audio: minimal streaming API
This will allow us to generate sounds on the fly on several dedicated
channels. Until now we could only play fully loaded samples.
vor 8 Jahren
Sam Hocevar
0ef4e3c203
Clean up a lot of shader crap
vor 8 Jahren
Sam Hocevar
d01f29d483
tutorial: fix input tutorial speed.
vor 8 Jahren
Sam Hocevar
b9ac811720
tutorial: support the Julia set in the fractal sample
vor 8 Jahren
Sam Hocevar
10f244192c
math: allow to create real numbers from long doubles
vor 8 Jahren
Sam Hocevar
2149187abd
tutorial: fix tutorial 11 (fractal)
Input was broken, as well as palette generation, and even texture
upload. Should be all good now.
vor 8 Jahren
Sam Hocevar
96d725fd71
lua: replace lol::LuaState with the original lua_State
We have no hope of extending lua_State to add more data to it, because
that object may be created by Lua itself, for instance within a coroutine,
and it has no knowledge of our version of the object.
vor 8 Jahren
Sam Hocevar
89a8add7bf
audio: reorganise files
vor 8 Jahren
Guillaume Bittoun
da1c26728c
Tutorial 11_fractal fixed
vor 8 Jahren
Sam Hocevar
610d2a97ac
lua: remove LuaLoader::Find() helper
This has proved unreliable because coroutines create whole new environments,
so one of the only ways to store user data and access it even from coroutines
is to use lua_setglobal().
vor 8 Jahren
Sam Hocevar
9b6e2995fb
sys: minor tweaks to the Timer class
vor 8 Jahren
Guillaume Bittoun
28031dac1e
Getting rid of TimerData class
vor 8 Jahren
Guillaume Bittoun
15d3a82b5c
Adding test for timer
vor 8 Jahren
Guillaume Bittoun
ebce27315e
Moving entire timer code in timer.h
vor 8 Jahren
Guillaume Bittoun
40462127d4
Refactor Timer class with std::chrono
vor 8 Jahren
Sam Hocevar
9e4b6a4155
build: add path to lolfx resource names
This will help us deal with shader name collision. Breaks the Windows
build for the moment, unfortunately.
vor 8 Jahren
Sam Hocevar
25ad63d33d
scene: add Scene::pre_render and post_render
This allows actors to perform draw commands in TickDraw(), even
if it’s not exactly what we want in the future.
vor 8 Jahren
Sam Hocevar
78fdedf06f
base: add operator for char + String
vor 8 Jahren
Sam Hocevar
0a7adbc88a
build: remove some old kludgy autoconf code
vor 8 Jahren
Sam Hocevar
96fc303163
getopt: Windows build fix
vor 8 Jahren
Sam Hocevar
75a8caa6ad
Update PEGTL submodule to a custom branch of ours.
vor 8 Jahren
Sam Hocevar
f69c3352ea
build: clean up “make dist” rules.
vor 8 Jahren
Sam Hocevar
6a35a64dd5
sys: make a few functions lowercase.
vor 8 Jahren
Sam Hocevar
afada09f64
getopt: minor improvements.
vor 8 Jahren
Sam Hocevar
c5a4f59517
sys: getopt wrapper and reimplementation (first iteration).
vor 8 Jahren
Sam Hocevar
afc48d2927
scene: add render buffers and a temporary postprocess
vor 8 Jahren
Sam Hocevar
8c3c62bdc0
build: improvements when building as a subproject
vor 8 Jahren
Sam Hocevar
244a1cbe97
sys: always try to open files directly on the filesystem
vor 8 Jahren
Sam Hocevar
e8cb6606ac
build: add .gitignore files to some 3rd party libraries
vor 8 Jahren
Sam Hocevar
39f34590e4
build: remove configure tests that were initially for neercs
vor 8 Jahren
Sam Hocevar
77bac2b98f
build: new --disable-tools configure option
vor 8 Jahren
Sam Hocevar
39c00a8f5c
build: add more tests to the common m4 file
vor 8 Jahren
Sam Hocevar
a463b80356
git: bring some submodules up to date
vor 8 Jahren
Sam Hocevar
25537c610e
build: fix Visual Studio projects
vor 8 Jahren
Sam Hocevar
92bc63ea95
build: minor file renaming
vor 8 Jahren
Sam Hocevar
9c90721bda
build: make mingw-std-threads a submodule
vor 8 Jahren
Sam Hocevar
fb641c9e81
build: move PEGTL to a Git submodule
vor 8 Jahren
Sam Hocevar
7ccf613a08
build: move Lua to a submodule
vor 8 Jahren
Sam Hocevar
f1a2b66d62
build: move Bullet to a submodule
vor 8 Jahren
Sam Hocevar
1dcb065121
build: make imgui a submodule instead of copying it
vor 8 Jahren
Sam Hocevar
fe279ea38b
build: various autotools improvements and fixes
vor 8 Jahren
Sam Hocevar
14eafb48f5
build: add flags to disable unwanted builds
For now the flags are: --disable-doc --disable-test
--disable-samples --disable-tutorial.
vor 8 Jahren
Sam Hocevar
fe5bcc55cc
build: move C++11 support macros to the common .m4 file
vor 8 Jahren
Sam Hocevar
3544b8ccd7
build: update Visual Studio solution
vor 8 Jahren
Sam Hocevar
ce05d8589a
build: refactor msbuild files for usage as a submodule
vor 8 Jahren
Sam Hocevar
c6f4070e70
build: refactor autotools files for out-of-tree builds.
All these changes will allow us to more easily add Lol Engine as a
submodule of another Git project.
vor 8 Jahren
Sam Hocevar
2159c045ba
build: try to fix broken Travis-CI environment.
vor 8 Jahren
Sam Hocevar
520bf8bd83
build: try to fix broken Travis-CI environment.
vor 8 Jahren
Sam Hocevar
dcdd5d20f8
build: allow “make test” as an alias for “make check”.
vor 8 Jahren