Sam Hocevar
|
abcf219757
|
base: allow to resize an array to zero elements.
|
11 年前 |
Sam Hocevar
|
acb6927224
|
tutorial: get rid of global variables in the input tutorial.
|
11 年前 |
Sam Hocevar
|
4fc2c9038d
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build: activate the Abuse game build.
|
11 年前 |
Sam Hocevar
|
da12e9cf97
|
scene: for now, restore the ortho cam when blitting tiles.
|
11 年前 |
Sam Hocevar
|
f603ceae10
|
build: add Linux build files for project voxel.
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11 年前 |
Lolbot
|
1f03fedb2d
|
fixed 19 files out of 2773:
- removed 2278 CR characters
- removed 0 trailing whitespaces
- replaced 115 tabs with spaces
- fixed 18 svn:eol-style properties
|
11 年前 |
Benlitz
|
ad6e32dce1
|
Added project Voxel ported to the Lol
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11 年前 |
Benlitz
|
26191e40da
|
gpu: getters in RenderContext class
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11 年前 |
Benlitz
|
1a2bfe6609
|
gpu: fixed vbo attribute binding when one of the attribute on the buffer does not exist in the shader
|
11 年前 |
Sam Hocevar
|
231b99714f
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base: add Array::Data() method to access the underlying buffer.
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11 年前 |
Benlitz
|
42381d33a4
|
fixed a crash when updating a binding that has been bound to an unexisting key/axis of an existing device
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11 年前 |
Sam Hocevar
|
0932cabe00
|
build: add an external SVN reference to the Abuse game.
|
11 年前 |
Sam Hocevar
|
7159ef1dea
|
debug: fix a crash in the DebugFps constructor.
|
11 年前 |
Sam Hocevar
|
4823bc5812
|
tutorial: add missing uniform location.
|
11 年前 |
Sam Hocevar
|
3fdc7b3eef
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tutorial: tweak the input tutorial code.
|
11 年前 |
Sam Hocevar
|
5ff15c08d4
|
core: Text constructor now wants a String object.
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11 年前 |
Sam Hocevar
|
399a172425
|
build: fix a few compilation issues with input v2.
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11 年前 |
Sam Hocevar
|
a65c0b7749
|
ticker: replace linked lists wih dynamic arrays for entity groups.
|
11 年前 |
Sam Hocevar
|
9bea2cdd0a
|
Improvements in check-source.sh.
|
11 年前 |
Sam Hocevar
|
f876853948
|
build: automatically add svn:eol-style = RF property to source files.
|
11 年前 |
Benlitz
|
f7da613a70
|
fixed a minor typo in the input tutorial
|
11 年前 |
Lolbot
|
c47d0f8c62
|
fixed 10 files out of 2754:
- removed 386 CR characters
- removed 4 trailing whitespaces
- replaced 189 tabs with spaces
|
11 年前 |
Benlitz
|
cecd5db3fa
|
build fix on non-SDL platforms
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11 年前 |
Benlitz
|
a7aac24c46
|
Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h)
|
11 年前 |
Sam Hocevar
|
ef0bd031ab
|
base: Array::Remove(int) now accepts a negative index to remove elements
from the end. Also added Array::RemoveSwap() for faster removes at the
expense of element ordering.
|
11 年前 |
Sam Hocevar
|
85ef683cce
|
base: fix map.h build.
|
11 年前 |
Sam Hocevar
|
f140c4752c
|
base: simplify the Map code.
|
11 年前 |
Lolbot
|
8cc04f0ba9
|
fixed 7 files out of 2745:
- removed 0 CR characters
- removed 21 trailing whitespaces
- replaced 42 tabs with spaces
|
11 年前 |
Benlitz
|
3fc469b1f6
|
shaders now cache attribute location once they have been retrieved for the first time.
|
11 年前 |
Sam Hocevar
|
1141d91bea
|
build: reorganise VS solution to match the directory tree.
|
11 年前 |
Sam Hocevar
|
51faafd340
|
build: fix .gitignore file.
|
11 年前 |
Sam Hocevar
|
93c5cb094b
|
build: clean up autoconf file and svn:ignore properties.
|
11 年前 |
Sam Hocevar
|
6a8118cb18
|
build: put tutorials and lol.js in a new "demos" directory.
|
11 年前 |
Sam Hocevar
|
c7a3c42a19
|
audio: report SDL mixer loading errors.
|
11 年前 |
Sam Hocevar
|
01547a0a20
|
gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
|
11 年前 |
Sam Hocevar
|
5c6ceb6d0c
|
build: manually add lollua.vcxproj as a reference in all projects.
|
11 年前 |
Sam Hocevar
|
c6ffd1ffcf
|
build: fix the X360 port.
|
11 年前 |
Sam Hocevar
|
7ac9be9704
|
build: fix PS3 and Android builds.
|
11 年前 |
Sam Hocevar
|
7468547abc
|
ps4: prepare for the fioutaah!
|
11 年前 |
Benjamin ‘Touky’ Huet
|
ef80c5cbc2
|
Removed Labyrinth from the .sln, I wasn't ready to commit anyway.
|
11 年前 |
Sam Hocevar
|
b6f2514035
|
build: test suite is now verbose by default in lol-build.
|
11 年前 |
Sam Hocevar
|
a490c8c4c7
|
lolfx: preprocessor support in the LolFx parser. But this shit is going
nowhere, we’re probably gonna ditch the approach in favour of a GLSL to
HLSL translator instead.
|
11 年前 |
Sam Hocevar
|
9996530993
|
build: update .gitignore files.
|
11 年前 |
Sam Hocevar
|
bc623a4ef1
|
base: Array::Pop() returns the popped element.
|
11 年前 |
Sam Hocevar
|
8ff1cf9b32
|
base: disable exceptions in Bison-generated parsers.
|
11 年前 |
Sam Hocevar
|
0e1f31bd5a
|
build: fix the autobuilder support for emscripten.
|
11 年前 |
Sam Hocevar
|
068a328651
|
gpu: fix the Direct3D version of most rendering functions.
|
11 年前 |
Benlitz
|
5f72c16f60
|
base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility)
|
11 年前 |
Sam Hocevar
|
f0e8676248
|
gpu: don't use PolygonMode on GL ES.
|
11 年前 |
Sam Hocevar
|
8ff57070c7
|
build: activate the emscripten builds on the build bot.
|
11 年前 |