11 Révisions (aedc1da5897219cefb2e1d7bc65b759b9a3c38b6)

Auteur SHA1 Message Date
  Sam Hocevar 634e96fa37 tutorial: refresh some tutorial programs to use the init/release entity mechanism. il y a 6 ans
  Sam Hocevar 96736217fe doc: update some tutorials to use the new entity init/release mechanism. il y a 6 ans
  Sam Hocevar 1f9be92a66 Use smart pointers in a lot of the rendering code. il y a 6 ans
  Sam Hocevar 6dd7a0cb39 Another lowercase switching frenzy, because why not. il y a 6 ans
  Sam Hocevar 0ef4e3c203 Clean up a lot of shader crap il y a 8 ans
  Sam Hocevar 6a35a64dd5 sys: make a few functions lowercase. il y a 8 ans
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. il y a 9 ans
  Sam Hocevar 441a20af99 misc: fix copyright information here and there. il y a 9 ans
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. il y a 9 ans
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor il y a 10 ans
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. il y a 10 ans
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. il y a 10 ans
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. il y a 10 ans
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. il y a 10 ans
  Sam Hocevar 398ee1b4d5 base: use lol::array in most places. il y a 10 ans
  Sam Hocevar ebfd692152 base: simplify code here and there. il y a 10 ans
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current il y a 10 ans
  Sam Hocevar c9b8ff54a1 misc: some refactoring in texture handling. il y a 10 ans
  Benlitz 6b6d0137bb fixed more projects regarding the shader attribute change il y a 11 ans
  Sam Hocevar 4823bc5812 tutorial: add missing uniform location. il y a 11 ans
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. il y a 11 ans
  Sam Hocevar 42fb9b6853 gpu: support 1-component (luminance) textures. il y a 12 ans
  Sam Hocevar 3adf42b00c build: hide LolFx external declarations behind macros. il y a 12 ans
  Sam Hocevar 6a6e46cf0d system: try to autodetect the data directory from the executable path; il y a 12 ans
  Sam Hocevar 5366a6b606 tutorial: display fewer points in the curve tutorial. il y a 12 ans
  Sam Hocevar c84c092a42 tutorial: minor tweaks. il y a 12 ans
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. il y a 12 ans
  Sam Hocevar 8b35c75918 tutorial: change the terrain drawing into an antialiased line graph. il y a 12 ans
  Sam Hocevar df7a21d68f tutorial: add texture demo to the VS solution. il y a 12 ans
  Sam Hocevar 6944db663b tutorial: add a new texture generation example. il y a 12 ans