2 Комити (af6deb15a20f5bf54cdb0db96d0b3a44f5b3c60d)

Аутор SHA1 Порука Датум
  Sam Hocevar 80e0d4c1c0 math: replace Interp with TimeInterp. We'll see how useful it gets. пре 11 година
  Sam Hocevar 6c8186389f math: Interp class for frame-independent interpolation. пре 11 година
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. пре 12 година
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. пре 12 година
  Sam Hocevar 4a6d092a74 mesh: start working on mesh and submesh stuff. пре 12 година
  Sam Hocevar e1070c3b3c debug: do not use std::abort() on the PS3. пре 12 година
  Sam Hocevar 8da2f504a8 debug: use std::abort() instead of a custom idiocy. пре 12 година
  Sam Hocevar 4e4d5a8e06 build: fix GCC build; it doesn't like to have a local file called debug/debug.h. пре 12 година
  Sam Hocevar 48c7070243 gpu: replace exit(0) in D3D error checks with lol::Abort(). пре 12 година
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. пре 13 година
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. пре 13 година
  Sam Hocevar 07ebcb6e29 Implement CRC32 in the new Hash class. Will be useful for Dict and for пре 13 година
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. пре 14 година
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. пре 14 година
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. пре 14 година
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. пре 14 година
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is пре 14 година