1753 Révisions (af6deb15a20f5bf54cdb0db96d0b3a44f5b3c60d)
 

Auteur SHA1 Message Date
  Sam Hocevar af6deb15a2 math: create a quaternion from two vectors. il y a 11 ans
  Benlitz 7256258eba fixed Linux build of benlitz projects il y a 11 ans
  Benlitz 76364970c1 fixed configure.ac il y a 11 ans
  Benlitz 17dd80c814 Attempt to create Makefiles for Benlitz projects il y a 11 ans
  Benlitz b98b0c7c30 Visual Studio 2012 solution + minor ignore list updates il y a 11 ans
  Sam Hocevar e848af3f2a math: fix an error in the quaternion code and update test suite. il y a 11 ans
  Sam Hocevar 7cd3341504 base: allow String::C() to be non-const. il y a 11 ans
  Sam Hocevar af695ca56c build: make the bootstrap script create all missing files. il y a 11 ans
  Sam Hocevar ca230a60ad thread: implement Queue::TryPush and Queue::TryPop. il y a 11 ans
  Sam Hocevar ccc9369660 gpu: avoid unnecessary OpenGL context changes. il y a 11 ans
  Benlitz b6b490578e copy-paste failure corrected. il y a 11 ans
  Lolbot d375c7ba61 fixed 4 files out of 2770: il y a 11 ans
  Sam Hocevar 19c357927f build: synchronise Makefile.am with lolcore.vcxproj. il y a 11 ans
  Benlitz 6f8dfa76c8 Added missing file and fixed mongoloclick il y a 11 ans
  Benlitz 8a657ea287 input: Removed previous input system il y a 11 ans
  Sam Hocevar 1b157def49 gpu: add SetDepthMask/GetDepthMask to render contexts. il y a 11 ans
  Sam Hocevar 7481fac29a test: port the btphystest and meshviewer tests to the new input API. il y a 11 ans
  Sam Hocevar 0529e067f2 input: fix a problem with the SDLK_WORLD_0 macro; arrow keys weren't il y a 11 ans
  Sam Hocevar e16416a6ee input: fix a memory leak in the controller code. il y a 11 ans
  Sam Hocevar abcf219757 base: allow to resize an array to zero elements. il y a 11 ans
  Sam Hocevar acb6927224 tutorial: get rid of global variables in the input tutorial. il y a 11 ans
  Sam Hocevar 4fc2c9038d build: activate the Abuse game build. il y a 11 ans
  Sam Hocevar da12e9cf97 scene: for now, restore the ortho cam when blitting tiles. il y a 11 ans
  Sam Hocevar f603ceae10 build: add Linux build files for project voxel. il y a 11 ans
  Lolbot 1f03fedb2d fixed 19 files out of 2773: il y a 11 ans
  Benlitz ad6e32dce1 Added project Voxel ported to the Lol il y a 11 ans
  Benlitz 26191e40da gpu: getters in RenderContext class il y a 11 ans
  Benlitz 1a2bfe6609 gpu: fixed vbo attribute binding when one of the attribute on the buffer does not exist in the shader il y a 11 ans
  Sam Hocevar 231b99714f base: add Array::Data() method to access the underlying buffer. il y a 11 ans
  Benlitz 42381d33a4 fixed a crash when updating a binding that has been bound to an unexisting key/axis of an existing device il y a 11 ans
  Sam Hocevar 0932cabe00 build: add an external SVN reference to the Abuse game. il y a 11 ans
  Sam Hocevar 7159ef1dea debug: fix a crash in the DebugFps constructor. il y a 11 ans
  Sam Hocevar 4823bc5812 tutorial: add missing uniform location. il y a 11 ans
  Sam Hocevar 3fdc7b3eef tutorial: tweak the input tutorial code. il y a 11 ans
  Sam Hocevar 5ff15c08d4 core: Text constructor now wants a String object. il y a 11 ans
  Sam Hocevar 399a172425 build: fix a few compilation issues with input v2. il y a 11 ans
  Sam Hocevar a65c0b7749 ticker: replace linked lists wih dynamic arrays for entity groups. il y a 11 ans
  Sam Hocevar 9bea2cdd0a Improvements in check-source.sh. il y a 11 ans
  Sam Hocevar f876853948 build: automatically add svn:eol-style = RF property to source files. il y a 11 ans
  Benlitz f7da613a70 fixed a minor typo in the input tutorial il y a 11 ans
  Lolbot c47d0f8c62 fixed 10 files out of 2754: il y a 11 ans
  Benlitz cecd5db3fa build fix on non-SDL platforms il y a 11 ans
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) il y a 11 ans
  Sam Hocevar ef0bd031ab base: Array::Remove(int) now accepts a negative index to remove elements il y a 11 ans
  Sam Hocevar 85ef683cce base: fix map.h build. il y a 11 ans
  Sam Hocevar f140c4752c base: simplify the Map code. il y a 11 ans
  Lolbot 8cc04f0ba9 fixed 7 files out of 2745: il y a 11 ans
  Benlitz 3fc469b1f6 shaders now cache attribute location once they have been retrieved for the first time. il y a 11 ans
  Sam Hocevar 1141d91bea build: reorganise VS solution to match the directory tree. il y a 11 ans
  Sam Hocevar 51faafd340 build: fix .gitignore file. il y a 11 ans