27 コミット (b095015731a8c44b31deab525eb33119e1638fce)

作成者 SHA1 メッセージ 日付
  Sam Hocevar cd388836b3 build: fix a few mistakes in the MSVC refactoring. 5年前
  Sam Hocevar 5a8296a001 build: clean up lol-core vcxproj filters and improve DLL copying. 5年前
  Sam Hocevar 17814637f0 Update all external libraries. Finally activate FFmpeg on Windows. 5年前
  Sam Hocevar c6daf5be39 Refactor the msbuild feature selection mechanism. 7年前
  Sam Hocevar f9058a384d 3rdparty: upgrade PEGTL to its latest version (2.1.4 or something). 7年前
  Sam Hocevar fb641c9e81 build: move PEGTL to a Git submodule 8年前
  Sam Hocevar 1dcb065121 build: make imgui a submodule instead of copying it 8年前
  Sam Hocevar ce05d8589a build: refactor msbuild files for usage as a submodule 8年前
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 8年前
  Sam Hocevar 969911a10a gpu: remove 1200 lines of old DirectX 9 code. 8年前
  Sam Hocevar 2f66dcc33f Switch PEGTL external to latest Git snapshot. 8年前
  Sam Hocevar 6a6ecc66e9 Port all parsers to PEGTL 1.3.1. 8年前
  Sam Hocevar 1280e15c9e build: use <GL/glew.h> instead of <glew.h>. 9年前
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 9年前
  Sam Hocevar 144cb0df31 sys: get rid of pthreads. 9年前
  Benjamin ‘Touky’ Huet 5abbf24a3e Moved ImGui to a non-versioned-name folder so update are easier (since they happen a lot at this state) 9年前
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 9年前
  Sam Hocevar 8682025a10 build: remove deprecated stuff and fix a few Linux build issues. 9年前
  Sam Hocevar 8639d8a0d3 build: move imgui to external/ because it does not really need a complex build system, just one #include. 9年前
  Sam Hocevar 2e5d3dfc7e build: clean up Visual Studio solutions and fix AssImp linking. 9年前
  Benjamin ‘Touky’ Huet 26604940f2 Added Assimp to VS rules 10年前
  Sam Hocevar a07844682e build: remove dead PS3 code. 10年前
  Sam Hocevar 55897d7cae misc: experiment with two parser libraries (AXE and PEGTL). 10年前
  Sam Hocevar b6cdf81fc4 build: disable ffmpeg on Windows for now. 10年前
  Sam Hocevar 41636a86ab build: add mingw’s libgcc to the link command on Visual Studio. 10年前
  Sam Hocevar 979ccd23d6 build: add FFmpeg binaries for Windows. 10年前
  Sam Hocevar 2b81246a22 build: reorganise some visual studio shit and comment some files. 10年前
  Sam Hocevar b599c88582 build: fix an infinite loop in one of our build scripts and work around 10年前
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 10年前
  Sam Hocevar 7d8e75b029 build: fix SDL2 library names. 10年前
  Sam Hocevar a9b4281b47 build: update our Win32 SDL_image and SDL_mixer. 10年前
  Sam Hocevar 7d4a58021f build: use SDL2 on Windows. 10年前
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. 10年前
  Sam Hocevar 7931bfaed6 build: some PS4 build fixes. 10年前
  Sam Hocevar b45c1dc7fe physics: always activate Bullet and remove dead code. 11年前
  Benlitz b98b0c7c30 Visual Studio 2012 solution + minor ignore list updates 11年前
  Sam Hocevar edd09e08f5 ps3: create an audio device at startup. 11年前
  Sam Hocevar f7d660533c external: update SDL_image and SDL_mixer to 1.2.12 and add Win64 versions. 11年前
  Sam Hocevar 88210d139e build: reactivate SDL_mixer on Win32 (not Win64 yet). 11年前
  Sam Hocevar 01693351a0 build: define HAVE_STDIO_H on Windows desktop. 12年前
  Sam Hocevar e70fcd05f8 build: upgrade glew binaries to 1.9.0 and rename the contrib directory 12年前
  Sam Hocevar 5f137d077c debug: add minor debug messages to the ticker, ensure LOL_DEBUG and 12年前
  Sam Hocevar 0f14383241 build: split the D3d9 build flags into D3d9 and Xinput for situations where 12年前
  Sam Hocevar 90e8ae520c build: put the Win64 SDL libraries in two separate directories, MSVC-built 12年前
  Sam Hocevar a969597a56 build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml" 12年前
  Sam Hocevar 9130d7fc7b build: fix a bug in the Xbox 360 defines propagation. 12年前
  Benjamin ‘Touky’ Huet 197c11e8d1 CIS yet again. 12年前
  Benjamin ‘Touky’ Huet 6cb8bb99ca Behold the power of LolPhysics ! 12年前
  Sam Hocevar 1a118eda95 build: update Windows SDL binaries to 1.2.15. 12年前
  Sam Hocevar 3d02e1e213 build: recompile Win64 SDL with -D_CRTIMP= so that it uses the static runtime 12年前