132 Révisions (b46adfa65b21b3cab5beee2326336c6f5fe7565d)

Auteur SHA1 Message Date
  Lolbot ad2ddbb715 build: convert source files to lowercase. il y a 11 ans
  Benjamin ‘Touky’ Huet 930dcfd109 tactics : first commit. Arena, characters, state machine and all the funny stuff. il y a 11 ans
  Sam Hocevar d5e5527b40 build: fork lol-bitten.sh from a temporary copy to avoid locks in Windows. il y a 11 ans
  Benjamin ‘Touky’ Huet 0fb25474e3 sln small build config fix for Win32 il y a 11 ans
  Benjamin ‘Touky’ Huet a573b0908b MeshViewer : Added shitty texture to bulletproof easymesh UV, and therefore correct wrongly set ones. il y a 11 ans
  Benjamin ‘Touky’ Huet 506befcf4a easymesh : Added Twist/Ben/Shear & Taper refactor. il y a 11 ans
  Sam Hocevar f7d660533c external: update SDL_image and SDL_mixer to 1.2.12 and add Win64 versions. il y a 11 ans
  Sam Hocevar 88210d139e build: reactivate SDL_mixer on Win32 (not Win64 yet). il y a 11 ans
  Sam Hocevar face8cf61c build: better check for compiler flags; we no longer try to use il y a 11 ans
  Sam Hocevar d0a99a9286 build: add lua to the ignored directories for check-source.sh. il y a 11 ans
  Sam Hocevar 6e1156aaea build: split the main library into lolcore and lolbullet. il y a 11 ans
  Sam Hocevar 01693351a0 build: define HAVE_STDIO_H on Windows desktop. il y a 11 ans
  Sam Hocevar eaf115a379 people: reorganise user directories to allow for private/ subdirectories. il y a 11 ans
  Sam Hocevar 32753fa130 build: fix a few macro logic issues in SDL.h inclusion. il y a 11 ans
  Sam Hocevar 1e973c81bd build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is il y a 11 ans
  Benjamin ‘Touky’ Huet 7a051f9455 Added MeshViewer new project, its goal being to have a program capable of previewing a mesh from an outer source (.txt, js, etc ...) in order to speed up mesh creation. il y a 12 ans
  Sam Hocevar 6613dc3699 build: disable SDL output redirection and try to disable winedbg.exe. il y a 12 ans
  Sam Hocevar bd95435faf build: fix LolFx rule for MSBuild again. il y a 12 ans
  Sam Hocevar 00c6f57d61 build: fix LolFx generation on Visual Studio. il y a 12 ans
  Sam Hocevar 3adf42b00c build: hide LolFx external declarations behind macros. il y a 12 ans
  Sam Hocevar a4f4367877 build: do not launch weird Windows binaries when cross-compiling. il y a 12 ans
  Sam Hocevar 8f67c3218f build: replace \ with / on the PS3 instead of trying to escape backslashes. il y a 12 ans
  Sam Hocevar 44c3f1c6a7 build: try to escape double quotes in .props file. il y a 12 ans
  Sam Hocevar 50d5c11e67 build: fuck msbuild, again. il y a 12 ans
  Sam Hocevar b00282a79f build: try to bypass a SNC VSI issue with string replacements. il y a 12 ans
  Sam Hocevar dc58e55626 build: do not try to fix formatting in people/benlitz/*. il y a 12 ans
  Sam Hocevar 06b50b7360 build: speed up Visual Studio builds by always disabling minimal rebuilds, il y a 12 ans
  Sam Hocevar bbf72e1a64 core: pass the project directory to the binary build and get rid of il y a 12 ans
  Benlitz 4146c9524e Benlitz first test project setup il y a 12 ans
  Sam Hocevar a82e9421d5 build: try to build neercs on Android; far from ready yet. il y a 12 ans
  Sam Hocevar 720e5fe399 build: honour the TMPDIR, TEMP etc. environment variables. il y a 12 ans
  Sam Hocevar 061ef6bd0a build: always use the same build directory in run-bitten.sh to il y a 12 ans
  Sam Hocevar e5e04a53c8 build: prepend /usr/local/bin in $PATH when running Bitten on OS X. il y a 12 ans
  Sam Hocevar 5ca6891030 build: check for a decent version of sed (ie. not the shitty BSD one). il y a 12 ans
  Sam Hocevar 88aa2a48c2 build: shorter machine descriptions in build logs. il y a 12 ans
  Sam Hocevar df7a21d68f tutorial: add texture demo to the VS solution. il y a 12 ans
  Sam Hocevar e70fcd05f8 build: upgrade glew binaries to 1.9.0 and rename the contrib directory il y a 12 ans
  Sam Hocevar 5c60fe42a0 build: do not try to advertise a bitten config for Android, NaCl or the il y a 12 ans
  Sam Hocevar bab0d4c7c5 build: put the OpenGL detection code in a separate .m4 file and assume il y a 12 ans
  Sam Hocevar 50ff3f9ce0 ps3: refactor elf → self build logic and make make_fself mandatory il y a 12 ans
  Sam Hocevar 5ee487ecf8 build: port run-bitten.sh to OS X. il y a 12 ans
  Sam Hocevar 076eb3d1a9 build: add Android, NaCl and Raspberry Pi to the list of targets il y a 12 ans
  Sam Hocevar 22fe7c2134 build: improve the run-bitten script so that it runs on Linux. il y a 12 ans
  Sam Hocevar 8c9a5d4779 build: add a script to automatically run bitten on Windows. Needs some tweaking il y a 12 ans
  Sam Hocevar e59d306e54 build: disable those fucking "Any CPU" and "Mixed Platforms" build il y a 12 ans
  Sam Hocevar 8e62b9a2c0 build: set default verbosity to 0 and tweak the LolFx build rule so that il y a 12 ans
  Sam Hocevar ca5238b145 lolfx: names such as "x" or "bgra" are field selectors, but we must also il y a 12 ans
  Sam Hocevar b73d8b5382 vslol: create a Visual Studio plugin that will let us rebuild parsers & lexers. il y a 12 ans
  Sam Hocevar d953508b81 build: try to detect the number of CPU cores on Windows. il y a 12 ans
  Sam Hocevar 36d52e2912 build: abort make process if a flex or bison run fails. il y a 12 ans