10 Révisions (b69717197e7a63b3d768d03609ac2a01e307e89e)

Auteur SHA1 Message Date
  Sam Hocevar e006714236 build: new Visual Studio build files, for the engine core and the debug il y a 13 ans
  Sam Hocevar 246bce7dd7 Add a DebugQuad class for simple feature testing. il y a 13 ans
  Sam Hocevar fd465a0882 Merge all debug entity includes in <loldebug.h>. il y a 13 ans
  Sam Hocevar edd75a3c89 Add the Image class for better abstraction. il y a 13 ans
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is il y a 13 ans
  Sam Hocevar 6e173ee3eb Put the OpenGL header handling in <lolgl.h> for more convenience. il y a 13 ans
  Sam Hocevar 07ebcb6e29 Implement CRC32 in the new Hash class. Will be useful for Dict and for il y a 13 ans
  Sam Hocevar 01be151c62 Try to factor all the recent GLSL stuff in the new Shader class. il y a 13 ans
  Sam Hocevar 7015943141 Add matrix determinant and inverse methods. il y a 13 ans
  Sam Hocevar 98e91ef607 Add all the bells and whistles needed for GTK+ compilation on Win32. il y a 14 ans
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. il y a 14 ans
  Sam Hocevar 0dfc497814 Add pseudorandom functions for floats. il y a 14 ans
  Sam Hocevar b7e01a1f90 Skeleton for the particle emitter class. il y a 14 ans
  Sam Hocevar c43194554f Add a Text object for OSD and possibly other effects. il y a 14 ans
  Sam Hocevar aec3ebe446 Store .vcxproj.filters files in SVN. il y a 14 ans