75 Commits (baebd131fc6ad02afa61d31b0407c73d65774c62)

Autor SHA1 Nachricht Datum
  Sam Hocevar 7e04bd038a scene: remove functions that aren’t that useful. vor 10 Jahren
  Benjamin ‘Touky’ Huet a89dac5c30 Fixed some stuff and added some small tweaks vor 10 Jahren
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, vor 10 Jahren
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. vor 10 Jahren
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. vor 10 Jahren
  Sam Hocevar 12aaff89e3 base: huge refactor in vector.h; GCC compilation times down by 50%. vor 10 Jahren
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. vor 10 Jahren
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current vor 10 Jahren
  Sam Hocevar cdfb4e7abf math: fix a few compilation warnings. vor 10 Jahren
  Benjamin ‘Touky’ Huet fd4cb5e350 Added debug stuff vor 11 Jahren
  Benjamin ‘Touky’ Huet dbb1d02aa6 Added 2D to 3D DebugLines vor 11 Jahren
  Benjamin ‘Touky’ Huet d3b6bb6dce workbench update vor 11 Jahren
  Benjamin ‘Touky’ Huet cc8e6ced51 Added Debug DrawBox+DrawCapsule+DrawCircle+DrawSphere for ze lulz vor 11 Jahren
  Sam Hocevar 8ede168e62 color: add some vec4 constants for usual colour names. vor 11 Jahren
  Benjamin ‘Touky’ Huet b1fbc0259f Added Mask & StickyTime to Draw Debug vor 11 Jahren
  Benjamin ‘Touky’ Huet a9972696e6 Tweaked stuff in the AABBTree element storage. vor 11 Jahren
  Benjamin ‘Touky’ Huet 7c9f96e426 Added Debug::DrawViewProj vor 11 Jahren
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. vor 11 Jahren
  Lolbot d375c7ba61 fixed 4 files out of 2770: vor 11 Jahren
  Benlitz 8a657ea287 input: Removed previous input system vor 11 Jahren
  Sam Hocevar 7159ef1dea debug: fix a crash in the DebugFps constructor. vor 11 Jahren
  Sam Hocevar ad8144f0e8 scene: use a global g_scene object instead of Scene::GetDefault(). vor 11 Jahren
  Sam Hocevar b29519602a debug: fewer lines of code in DrawBox(). vor 12 Jahren
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. vor 12 Jahren
  Sam Hocevar 872efdb880 debug: add Debug::DrawLine() and Debug::DrawBox() methods. vor 12 Jahren
  Sam Hocevar 7e8edd7c3e sys: add the base source directory to the list of search directories vor 12 Jahren
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. vor 12 Jahren
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. vor 12 Jahren
  Sam Hocevar 8cff2e9c8b debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh. vor 12 Jahren
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. vor 12 Jahren
  Sam Hocevar 951c93ab84 data: fix ascii.png search path. vor 12 Jahren
  Sam Hocevar 3389ed69a2 build: move all games to a "games" subdirectory to clean up the root vor 12 Jahren
  Sam Hocevar 28728814cc core: replace usage of sin() or std::sin() with lol::sin() where appropriate. vor 12 Jahren
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. vor 13 Jahren
  Sam Hocevar fbaf32f1b9 core: make timers second-based rather than millisecond-based. vor 13 Jahren
  Sam Hocevar 4e4d5a8e06 build: fix GCC build; it doesn't like to have a local file called debug/debug.h. vor 13 Jahren
  Sam Hocevar 48c7070243 gpu: replace exit(0) in D3D error checks with lol::Abort(). vor 13 Jahren
  Sam Hocevar 6169c874e4 gpu: port the vertex buffer abstraction layer to OpenGL. vor 13 Jahren
  Sam Hocevar 1485e5bf63 gpu: add support for integer uniforms and fix a few PS3 and Linux compilation vor 13 Jahren
  Sam Hocevar 090834b149 win32: start porting the graphical backend to DirectX 9. Apparently I vor 13 Jahren
  Sam Hocevar 60a2e83d54 xbox: start working on an Xbox/Direct3D port. vor 13 Jahren
  Sam Hocevar 8bea4cf189 math: ensure real::fabs() is never chosen over std::fabs() for arguments vor 13 Jahren
  Sam Hocevar 54f74a1b20 win32: some compilation fixes here and there. vor 13 Jahren
  Sam Hocevar d38a79ee3d math: move most vector and matrix member functions to global functions. vor 13 Jahren
  Sam Hocevar b2d73f6310 core: prefix Entity members with m_ to avoid accidental shadowing. vor 13 Jahren
  Sam Hocevar bc331e0116 gl: do not enable or disable GL_TEXTURE_2D with GLES 2.0, it's now illegal. vor 13 Jahren
  Sam Hocevar 2edb8115e6 core: port all code to NativeClient. Nothing runs for now, but it builds. vor 13 Jahren
  Sam Hocevar 1ca9c191e6 debug: fix a timing issue in the quad debug object. vor 13 Jahren
  Sam Hocevar 01ebcec3b8 core: split vector operations into linear and non-linear so that we can vor 13 Jahren
  Sam Hocevar 5521b9fd01 build: start adding Xbox 360 configuration settings to the VS projects. vor 13 Jahren