3032 Révisions (c11c9413516eeac71b9f041f6bec2c41360d5671)
 

Auteur SHA1 Message Date
  Sam Hocevar c11c941351 math: more unit tests for the vector classes. il y a 5 ans
  Sam Hocevar 8294264837 feature: assume all compilers can now initialise arrays C++11-style. il y a 5 ans
  Sam Hocevar 8f9b573da5 math: fix uninitalised member value in arraynd<>. il y a 5 ans
  Sam Hocevar 8ad02b5862 android: refresh the code so that most of the Android port compiles again. il y a 5 ans
  Sam Hocevar 49f4d8b4a1 input: preliminary NX support. il y a 5 ans
  Sam Hocevar cdc335ca30 gpu: remove deprecated glEnable(GL_TEXTURE_2D). il y a 5 ans
  Sam Hocevar ade80f7955 imgui: switch to a branch that supports higher plane Unicode codepoints. il y a 5 ans
  Sam Hocevar baa6f0186c profiler: fix a crash on exit. il y a 5 ans
  Sam Hocevar cf02d4b0d0 gpu: rename a few methods. il y a 5 ans
  Sam Hocevar 6af1481c8e ui: fix mouse coordinates handling when the window is resized. il y a 5 ans
  Sam Hocevar 1936c4ccd8 scene: fix viewport size updating. il y a 5 ans
  Sam Hocevar 2c5a1be8b3 Make the check for threading support runtime to make debugging easier. il y a 5 ans
  Sam Hocevar 47aa41dcb9 scene: rename a few things for clarity. il y a 5 ans
  Sam Hocevar 95c1e9db82 math: fix C++ compliance issues with default vector constructors. il y a 5 ans
  Sam Hocevar f6f61ceb23 gpu: add helper functions to upload buffer data. il y a 5 ans
  Sam Hocevar 336f9abe40 Fix Windows build. il y a 5 ans
  Sam Hocevar b8eefc1d02 Update all 3rd party submodules. il y a 5 ans
  Sam Hocevar 7591962cb0 gpu: fix 32-bit compilation on Windows. il y a 5 ans
  Sam Hocevar df4471bef8 audio: NX support. il y a 5 ans
  Sam Hocevar 2cb4324574 ui: fix a compilation warning. il y a 5 ans
  Sam Hocevar 9518a3e4f8 nx: update submodule. il y a 5 ans
  Sam Hocevar a94a1b4f76 ui: some cleanup in the gui entity object. il y a 5 ans
  Sam Hocevar 28e7e85bbf sys: minor tweaks to filesystem load order. il y a 5 ans
  Sam Hocevar a1d5089f8d ui: fix wrong IBO/VBO bind order. il y a 5 ans
  Sam Hocevar 8907e6d156 gpu: reformat GL debug information to make it far more compact. il y a 5 ans
  Sam Hocevar 330c9c7e9b gpu: minor compilation warning in debug mode. il y a 5 ans
  Sam Hocevar 3b05abc54f scene: do not clear the scene twice. il y a 5 ans
  Sam Hocevar 2c45d0918d gpu: fix numerous OpenGL programming errors. il y a 5 ans
  Sam Hocevar 56e9023e65 nx: update submodule. il y a 5 ans
  Sam Hocevar 74407e252c ui: disable imgui ini file loading; some platforms don’t have fopen(). il y a 5 ans
  Sam Hocevar 4d58c015f9 gpu: implement GL debug context logging. il y a 5 ans
  Sam Hocevar 9af5d8f52f 3rdparty: fix Win32/x64 bullet builds. il y a 5 ans
  Sam Hocevar aa0cf5a218 gpu: make the GL errors non-fatal but still log an error. il y a 5 ans
  Sam Hocevar 9450afe9b7 nx: update submodule. il y a 5 ans
  Sam Hocevar e7b1f4c56b nx: add a logger. il y a 5 ans
  Sam Hocevar c4df7f7f91 nx: ensure projects that use OpenGL compile properly. il y a 5 ans
  Sam Hocevar d7fc121faf Start porting the engine to the Nintendo Switch. il y a 5 ans
  Sam Hocevar 2c484bc8ae Add NX64 platform to projects. il y a 5 ans
  Sam Hocevar 512eba5bf6 audio: fix build with SDL_Mixer disabled. il y a 5 ans
  Sam Hocevar b5de2bd6e6 math: implement <<(ostream &, real). il y a 5 ans
  Sam Hocevar 9a73325d68 math: fix a bug in hex display of reals. il y a 5 ans
  Sam Hocevar 2bf54ebcb0 math: use std::string logic rather than printf() for real number formatting. il y a 5 ans
  Sam Hocevar db3a40687a gpu: remove debug code that should not have ended here. il y a 5 ans
  Sam Hocevar b095015731 easymesh: comment out a lot of code that was just causing compilation warnings il y a 5 ans
  Sam Hocevar 83e48e8820 gpu: fix OS X port (bad framebuffer image creation flags). il y a 5 ans
  Sam Hocevar 864bc699cf sdl: display GL context version upon creation. il y a 5 ans
  Sam Hocevar eafffe7148 sdl: ensure the OS X event pump is called on the main thread. il y a 5 ans
  Sam Hocevar 6187be0850 emscripten: use document.querySelector() instead of getElementById(). il y a 5 ans
  Sam Hocevar a21c2cbea7 tutorial: fix build. il y a 5 ans
  Sam Hocevar d1881dcc51 3rdparty: update imgui, lua and pegtl submodules to latest upstream. il y a 5 ans