Sam Hocevar
76740f77bc
math: remove some vector constants that were a bit too specific.
11 роки тому
Benjamin ‘Touky’ Huet
98eb66b6c8
geomerty cleanup & tweak
11 роки тому
Benjamin ‘Touky’ Huet
c753233291
geom tweaks
11 роки тому
Benjamin ‘Touky’ Huet
b2bdb1972f
Several name tweaks here and there.
11 роки тому
Sam Hocevar
cb62b52ce6
math: add quat::axis() and quat::angle() to retrieve axis and angle from a
quaternion, improve quat::rotate(vec3, vec3) to gracefully handle corner
cases, and add unit tests for all of these.
11 роки тому
Benjamin ‘Touky’ Huet
b7fc1953ab
Some names tweaks
Added workbench, for personnal experimentation.
11 роки тому
Sam Hocevar
8443733a08
math: add GLSL-inherited degrees() and radians() conversion functions.
12 роки тому
Benjamin ‘Touky’ Huet
03474adceb
Added custom vector constants for more usefulness
12 роки тому
Benjamin ‘Touky’ Huet
88a4859287
Added Test Point in Frustum
12 роки тому
Sam Hocevar
2bbc0d965a
math: fix broken translation in lookat() function.
12 роки тому
Sam Hocevar
7cf2a85ae0
math: make mat4::lookat nicer to read.
12 роки тому
Sam Hocevar
2291ce5d1e
math: add mat2::identity, etc. as global constants.
12 роки тому
Sam Hocevar
3b62246ef8
math: minor rework in the Euler angles conversion.
12 роки тому
Benjamin ‘Touky’ Huet
747da72c44
Input : Small refactor, for clarity, easiness and beautification.
Constants : Added minus one.
12 роки тому
Benjamin ‘Touky’ Huet
2b4dc175ee
Vector classes : added one (for consistency)
SceneSetup : Added ClearColor command
EZMesh : Added Dup[ ... ] command && cgs command syntax refactor
MViewer : Tweak & dictionnary.js updates
12 роки тому
Sam Hocevar
5f3ad5cc15
math: add constant vectors vec2::zero, vec2::axis_x, etc.
12 роки тому
Benjamin ‘Touky’ Huet
0a7dc44a67
Added MessageService : Basic & Naive Message logging.
Camera & vector.cpp : Fixed shifted_perspective crash with almost zero FOV.
12 роки тому
Sam Hocevar
353d0a4417
math: last pass (hopefully) at the quaternion/euler conversions.
12 роки тому
Sam Hocevar
d5d73330e8
math: more quaternion to Euler angles fixes, plus unit tests.
12 роки тому
Sam Hocevar
9ecd579593
math: fix quaternion to euler conversion and add unit tests.
12 роки тому
Benjamin ‘Touky’ Huet
04556dea8b
mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works.
numeric : Added SmoothClamp & swap
camera : fixed target&up issues and added screen-scale factor.
touky_demo : correct camera integration & first pass on uro refactor. Also added Makefile to vcproj
12 роки тому
Sam Hocevar
58ec9dd582
math: add lol::sq() square function and simplify quaternion conversions.
12 роки тому
Sam Hocevar
6adf553806
math: implement vec3::toeuler_* for Tait-Bryan angles.
12 роки тому
Sam Hocevar
f193bc2caa
scene: break text rendering again so that 2D games work properly...
12 роки тому
Benjamin ‘Touky’ Huet
876f62228c
btphystest : added new camera functions. Added funny camera stuff for cat simulation.
12 роки тому
Sam Hocevar
7fa84cdf36
math: remove debug code.
12 роки тому
Sam Hocevar
c6e453fe5c
math: add unit tests for quat::rotate(vec3, vec3).
12 роки тому
Sam Hocevar
af6deb15a2
math: create a quaternion from two vectors.
12 роки тому
Benjamin ‘Touky’ Huet
181334f5ad
Added shifted_perspective for easier camera handling.
MeshViewer : Camera update and small object tweak.
ortho to perspective transition is now perfect.
12 роки тому
Sam Hocevar
d8c6d4c198
doc: add some comments in vector.cpp functions.
12 роки тому
Sam Hocevar
6faf4ee067
base: roll our own constants because it’s always a pain in the ass
to get M_PI from the platform headers and cast it to float.
12 роки тому
Sam Hocevar
5a19e1539d
misc: fix a few URLs.
12 роки тому
Sam Hocevar
33f2199903
math: minor improvements to the Remez exchange algorithm.
13 роки тому
Sam Hocevar
1fc53d4df9
math: avoid unnecessary conversions in the half class and remove a
static method that we can do without.
13 роки тому
Sam Hocevar
eead925c59
math: use "degrees" as the variable name for rotations for clarity.
13 роки тому
Sam Hocevar
4678b4cb75
math: fix a signed integer overflow issue in the fast factorial
computation function.
13 роки тому
Sam Hocevar
16d53895fa
math: remove coercion rules in the vector classes, they increase the
compilation time for very little benefit and maybe even confusion.
13 роки тому
Lolbot
7e4da3d634
fixed 27 files out of 2315:
- removed 0 CR characters
- removed 188 trailing whitespaces
- replaced 537 tabs with spaces
13 роки тому
Benjamin ‘Touky’ Huet
3d56a23a55
Added geometry basic functions.
TODO : second pass on coding-style, and some tweak & usage modification.
13 роки тому
Benjamin ‘Touky’ Huet
c7219ff1dd
New year copyright update.
13 роки тому
Sam Hocevar
d6634da83f
build: fix the WTFPL site URL in all code comments.
13 роки тому
Sam Hocevar
2bf4cb668b
math: add a uniform scaling matrix constructor.
13 роки тому
Sam Hocevar
d4c0c005d6
math: refactor real number constant declarations so that they are only
computed on demand with static initialisation.
13 роки тому
Sam Hocevar
5c5abfa53c
math: improve slerp implementation.
13 роки тому
jeunathe
5224a5dd99
Added test in slerp to avoid -1 quat members
13 роки тому
jeunathe
cbd842b21a
Added Slerp method to Quat
13 роки тому
Sam Hocevar
688c046414
math: add an sprintf() method to real numbers, and ensure they are always
fully initialised.
13 роки тому
Sam Hocevar
28728814cc
core: replace usage of sin() or std::sin() with lol::sin() where appropriate.
13 роки тому
Sam Hocevar
8375f3443d
build: fix the PS3 port by using our trig.h everywhere instead of stdlib
functions; also remove a lot of idiotic "using namespace std" from the
codebase.
13 роки тому
Sam Hocevar
a3cf7086ce
math: fix minor compiler warnings that appeared with g++ 4.7.
13 роки тому