34 Commitit (c6daf5be39457b4f02f4b5389076452d9e0c91f4)

Tekijä SHA1 Viesti Päivämäärä
  Sam Hocevar 2df8762d47 Migrate to Visual Studio 2017. 7 vuotta sitten
  touky 6c2aee32a4 fixes 8 vuotta sitten
  touky eb943fc5e3 Lolua small simplification 8 vuotta sitten
  touky 0cdeb424d9 2nd pass, removed all old code, and fixed all the wrong usages 8 vuotta sitten
  touky 4d78d62a70 Lolua refactor 2nd pass: New version is much simpler and practical 8 vuotta sitten
  Sam Hocevar 0ef4e3c203 Clean up a lot of shader crap 8 vuotta sitten
  Sam Hocevar 96d725fd71 lua: replace lol::LuaState with the original lua_State 8 vuotta sitten
  Sam Hocevar 6a35a64dd5 sys: make a few functions lowercase. 8 vuotta sitten
  Sam Hocevar 7ccf613a08 build: move Lua to a submodule 8 vuotta sitten
  Sam Hocevar f1a2b66d62 build: move Bullet to a submodule 8 vuotta sitten
  Sam Hocevar 14eafb48f5 build: add flags to disable unwanted builds 8 vuotta sitten
  Sam Hocevar ce05d8589a build: refactor msbuild files for usage as a submodule 8 vuotta sitten
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 8 vuotta sitten
  Sam Hocevar ba0e467a2e build: rename liblolcore to liblol-core, etc. 8 vuotta sitten
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 9 vuotta sitten
  Sam Hocevar 078751a820 math: all API functions dealing with angles now use radians. 9 vuotta sitten
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 9 vuotta sitten
  Benjamin ‘Touky’ Huet 7605caace4 MultiScene: Phase 4: Rendering is fixed. 9 vuotta sitten
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 9 vuotta sitten
  Benjamin ‘Touky’ Huet b0e0678468 Mesh: PrimitiveRenderer naming convention fixup 9 vuotta sitten
  Benjamin ‘Touky’ Huet 22322d50fd Scene::AddPrimitive now only supports Primitive because why not 9 vuotta sitten
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks 9 vuotta sitten
  Sam Hocevar 2fa398926d math: improve the 2D and 3D box classes. 9 vuotta sitten
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: 9 vuotta sitten
  Benjamin ‘Touky’ Huet 3ef2d6d31f small MeshViewer tweak 9 vuotta sitten
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way 9 vuotta sitten
  Sam Hocevar d33c31279e Fully move meshviewer to its own subdirectory to avoid build errors. 9 vuotta sitten
  Benjamin ‘Touky’ Huet 825401d997 Brought threads to C++11 9 vuotta sitten
  Lolbot 3797ac1179 fixed 3 files out of 4212: 9 vuotta sitten
  Benjamin ‘Touky’ Huet 921b6d82f5 BuildFIX and meshViewer tweak 9 vuotta sitten
  Benjamin ‘Touky’ Huet 44bc2f4d3d Added the long forgotten meshviewer.h 9 vuotta sitten
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix 9 vuotta sitten
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 9 vuotta sitten
  Benjamin ‘Touky’ Huet 3aac6cb2f2 Reorganizing MeshViewer 9 vuotta sitten