160 次程式碼提交 (c7c34312feefcdfbf8a588e41176d45470095888)

作者 SHA1 備註 提交日期
  Sam Hocevar 969911a10a gpu: remove 1200 lines of old DirectX 9 code. 9 年之前
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 10 年之前
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 10 年之前
  Lolbot 78b1319e2a fixed 18 files out of 4242: 10 年之前
  Sam Hocevar 6ffaca4bbd engine: move some files around. 10 年之前
  Benjamin ‘Touky’ Huet 3b00a2e5ee Added Joystick count 10 年之前
  Sam Hocevar d64b117b8d build: fix license and copyright information. 10 年之前
  Sam Hocevar 144cb0df31 sys: get rid of pthreads. 10 年之前
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 10 年之前
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 10 年之前
  Benjamin ‘Touky’ Huet 7605caace4 MultiScene: Phase 4: Rendering is fixed. 10 年之前
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 10 年之前
  Sam Hocevar 7257bcc1e8 sdl: tiny fix for SDLv1 keyboard input. 10 年之前
  Sam Hocevar 42813316b8 build: improve emscripten build. 10 年之前
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks 10 年之前
  Benjamin ‘Touky’ Huet 71ee91fcb1 MultiplMultiScene: Phase 2: No more g_scene access and multiple scene calls support 10 年之前
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 10 年之前
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 10 年之前
  Sam Hocevar a07844682e build: remove dead PS3 code. 11 年之前
  Sam Hocevar 8657a3adfa sys: use std::bind for thread workers to avoid ugly casts. 11 年之前
  Sam Hocevar 42a5296207 gpu: use PEGTL to split lolfx files into different parts. 11 年之前
  Benjamin ‘Touky’ Huet 1756726fca Added some shit in controller and text 11 年之前
  Sam Hocevar 4374db93c4 input: use key scancodes everywhere, but add a small fallback for SDL1.2. 11 年之前
  Sam Hocevar 0cc1dd69ba input: use scancodes instead of ASCII values when using SDL v2. 11 年之前
  Sam Hocevar 6f1f7ab895 input: fix a typo in the key list and clean up some code. 11 年之前
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 11 年之前
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 11 年之前
  Sam Hocevar 7d4a58021f build: use SDL2 on Windows. 11 年之前
  Sam Hocevar d37d124849 sdl: SDL2 video and audio support (no input yet). 11 年之前
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 年之前
  Sam Hocevar 4be9ea2a4e misc: replace NULL with nullptr. 11 年之前
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. 11 年之前
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 年之前
  Sam Hocevar 3862ad59dc base: going on a lowercase rampage; today’s victim: Array. 11 年之前
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current 11 年之前
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. 11 年之前
  Benjamin ‘Touky’ Huet b98584957c Added Mouse scroll as axis. 11 年之前
  Lolbot 47b9f0abb0 fixed 69 files out of 2739: 12 年之前
  Jean-Yves Lamoureux b59fdb8baa * Fix compilation on lesser tools 12 年之前
  Jean-Yves Lamoureux 171433e9de * Fix compilation on lesser tools 12 年之前
  Jean-Yves Lamoureux 81e4f7421e sdlinput: fix captured mouse coordinates 12 年之前
  Sam Hocevar 92385ac1ee android: more NativeActivity migration work. 12 年之前
  Sam Hocevar 0f3805be4c android: various fixes, but the switch to NativeActivity isn't complete. 12 年之前
  Sam Hocevar af2fdff577 android: ensure the asset manager is initialised (hint: it's not). 12 年之前
  Benjamin ‘Touky’ Huet 1cd715e6ef Mouse support now works in emscripten 12 年之前
  Benjamin ‘Touky’ Huet e04367b138 mouse input fix 12 年之前
  Benjamin ‘Touky’ Huet 2da1903619 Build fix 12 年之前
  Benjamin ‘Touky’ Huet dfc2a47f7f Input : mouse focus integration. 12 年之前
  Benjamin ‘Touky’ Huet 3281169274 Input : Fixed mouse speed calculation in sdl & android. 12 年之前
  Benjamin ‘Touky’ Huet 70395b5da2 Mouse support is now OK in NaCl 12 年之前