35 Комити (c7fa8939f593334c7e29f5f4ad1043a22ede033b)

Аутор SHA1 Порука Датум
  Sam Hocevar c7fa8939f5 Fix a few build issues when features are disabled. пре 7 година
  Sam Hocevar 2df8762d47 Migrate to Visual Studio 2017. пре 7 година
  touky 6c2aee32a4 fixes пре 8 година
  touky eb943fc5e3 Lolua small simplification пре 8 година
  touky 0cdeb424d9 2nd pass, removed all old code, and fixed all the wrong usages пре 8 година
  touky 4d78d62a70 Lolua refactor 2nd pass: New version is much simpler and practical пре 8 година
  Sam Hocevar 0ef4e3c203 Clean up a lot of shader crap пре 8 година
  Sam Hocevar 96d725fd71 lua: replace lol::LuaState with the original lua_State пре 8 година
  Sam Hocevar 6a35a64dd5 sys: make a few functions lowercase. пре 8 година
  Sam Hocevar 7ccf613a08 build: move Lua to a submodule пре 8 година
  Sam Hocevar f1a2b66d62 build: move Bullet to a submodule пре 8 година
  Sam Hocevar 14eafb48f5 build: add flags to disable unwanted builds пре 8 година
  Sam Hocevar ce05d8589a build: refactor msbuild files for usage as a submodule пре 8 година
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. пре 8 година
  Sam Hocevar ba0e467a2e build: rename liblolcore to liblol-core, etc. пре 8 година
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. пре 9 година
  Sam Hocevar 078751a820 math: all API functions dealing with angles now use radians. пре 9 година
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. пре 9 година
  Benjamin ‘Touky’ Huet 7605caace4 MultiScene: Phase 4: Rendering is fixed. пре 9 година
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. пре 9 година
  Benjamin ‘Touky’ Huet b0e0678468 Mesh: PrimitiveRenderer naming convention fixup пре 9 година
  Benjamin ‘Touky’ Huet 22322d50fd Scene::AddPrimitive now only supports Primitive because why not пре 9 година
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks пре 9 година
  Sam Hocevar 2fa398926d math: improve the 2D and 3D box classes. пре 9 година
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: пре 9 година
  Benjamin ‘Touky’ Huet 3ef2d6d31f small MeshViewer tweak пре 9 година
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way пре 9 година
  Sam Hocevar d33c31279e Fully move meshviewer to its own subdirectory to avoid build errors. пре 9 година
  Benjamin ‘Touky’ Huet 825401d997 Brought threads to C++11 пре 9 година
  Lolbot 3797ac1179 fixed 3 files out of 4212: пре 9 година
  Benjamin ‘Touky’ Huet 921b6d82f5 BuildFIX and meshViewer tweak пре 9 година
  Benjamin ‘Touky’ Huet 44bc2f4d3d Added the long forgotten meshviewer.h пре 9 година
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix пре 9 година
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 пре 9 година
  Benjamin ‘Touky’ Huet 3aac6cb2f2 Reorganizing MeshViewer пре 9 година