Benjamin ‘Touky’ Huet
88e99dc9fd
MesssageService extern function for emscripten communication
преди 12 години
Sam Hocevar
52d6c23d72
android: update Android input driver.
преди 12 години
Sam Hocevar
c42e9a37a9
build: tweaks for C++11 support on Android.
преди 12 години
Sam Hocevar
bfb3b67db1
base: fix template ambiguity in FindValue().
преди 12 години
Benjamin ‘Touky’ Huet
62ea4bba63
MeshViewer : small tweaks
преди 12 години
Benjamin ‘Touky’ Huet
15de2a1e56
EasyMesh syntax was dead. Again.
преди 12 години
Benjamin ‘Touky’ Huet
68855bf2fd
EasyMesh syntax was dead.
преди 12 години
Benjamin ‘Touky’ Huet
5595df4f62
MeshViewer : Added Javascript & Html for Web implementation.
преди 12 години
Sam Hocevar
5f3ad5cc15
math: add constant vectors vec2::zero, vec2::axis_x, etc.
преди 12 години
Sam Hocevar
94be84fce4
build: activate C++11 mode whenever possible.
преди 12 години
Sam Hocevar
428178bc39
core: remove deprecated WorldEntity member variables.
преди 12 години
Benjamin ‘Touky’ Huet
60b7f05572
Camera : Fixed CTor
преди 12 години
Sam Hocevar
a7d169caff
ps3: some compilation fixes.
преди 12 години
Sam Hocevar
7108f8566d
math: add orthogonal() and orthonormal() for 3-component vectors.
преди 12 години
Benjamin ‘Touky’ Huet
7a3c90ef39
EasyMesh : Copy CTor fix.
преди 12 години
Benjamin ‘Touky’ Huet
0e8de199a7
EasyMesh tweaked : New Copy CTor & RenderMesh state.
преди 12 години
Benlitz
339f05db73
input: binding multiple key/axis to the same controller action
преди 12 години
Benjamin ‘Touky’ Huet
4b3686a927
MeshViewer TWEAK
EasyMesh Parser/Scanner & Functions revamp to be more like real logical functions.
EZMesh & URO : Added "//" comments to Parser/Scanner
преди 12 години
Benjamin ‘Touky’ Huet
2e3c5e6e94
build FIX
преди 12 години
Lolbot
e7a384243a
fixed 8 files out of 2631:
- removed 264 CR characters
- removed 5 trailing whitespaces
- replaced 0 tabs with spaces
- fixed 7 svn:eol-style properties
преди 12 години
Benjamin ‘Touky’ Huet
ddb36a2e91
MessageService build fix
преди 12 години
Benjamin ‘Touky’ Huet
5cfaf8576a
include fixup
преди 12 години
Benjamin ‘Touky’ Huet
b0181eafd2
nacl-instance : ::HandleMessage now does a MessageService::Send()
преди 12 години
Benjamin ‘Touky’ Huet
0a7dc44a67
Added MessageService : Basic & Naive Message logging.
Camera & vector.cpp : Fixed shifted_perspective crash with almost zero FOV.
преди 12 години
Benjamin ‘Touky’ Huet
78c949b2d5
URO : Added URO parser/scanner etc for custom command setup.
EzMesh : parser/scanner regen (with older bison cause windows).
преди 12 години
Benjamin ‘Touky’ Huet
d8114e6cfb
String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper()
Added utils.h : GetRandom(Array<T>) : gets a random element in a template list with weight logic.
T FindValue(char*) : Find the value of a safe enum from the given name (when GetName is implemented)
swap(T&, T&) is now in here too.
преди 12 години
Benjamin ‘Touky’ Huet
b38276be63
easymesh : typo
преди 12 години
Sam Hocevar
353d0a4417
math: last pass (hopefully) at the quaternion/euler conversions.
преди 12 години
Sam Hocevar
d5d73330e8
math: more quaternion to Euler angles fixes, plus unit tests.
преди 12 години
Sam Hocevar
9ecd579593
math: fix quaternion to euler conversion and add unit tests.
преди 12 години
Sam Hocevar
9cfe17fd8b
core: fix some minor compiler warnings.
преди 12 години
Lolbot
4e0a9c93db
fixed 8 files out of 2617:
- removed 0 CR characters
- removed 0 trailing whitespaces
- replaced 88 tabs with spaces
- fixed 3 svn:eol-style properties
преди 12 години
Benlitz
b07f6aba93
mesh: submesh class working, can be rendered with any compatible shader without caring of attributes
преди 12 години
Benlitz
c1da4619f7
input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up)
core: calling InitGame() at the first tick of an entity. InitDraw is still uncalled yet
fixed mrpigeon and orbital accordingly
преди 12 години
Benjamin ‘Touky’ Huet
04556dea8b
mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works.
numeric : Added SmoothClamp & swap
camera : fixed target&up issues and added screen-scale factor.
touky_demo : correct camera integration & first pass on uro refactor. Also added Makefile to vcproj
преди 12 години
Benlitz
35c5bce344
orbital: upgraded to the new input system and fixed compilation. NOT WORKING since InputGame() is not currently being called by the engine.
преди 12 години
Benlitz
eab5c46b1e
input: added a name the controllers, and a static Get() function to easily retrieve a registered controller
преди 12 години
Benlitz
b3d306d22e
input: added functions to bind keys over axis (not tested)
преди 12 години
Benlitz
f104674963
gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly
преди 12 години
Benlitz
d0e70dbeb6
gpu: moved VertexUsage to shader.h and added GetUsage() and GetIndex() to ShaderAttrib
преди 12 години
Benlitz
d775d7da19
gpu: added a SetStream that takes an array of attributes
преди 12 години
Benlitz
9b7641df07
input: added a GetAvailableDevices function to retrieve device names.
преди 12 години
Benlitz
e50f75403a
core: added StartsWith and EndsWith function for strings, and a sign function for numeric types
преди 12 години
Sam Hocevar
58ec9dd582
math: add lol::sq() square function and simplify quaternion conversions.
преди 12 години
Sam Hocevar
6adf553806
math: implement vec3::toeuler_* for Tait-Bryan angles.
преди 12 години
Benjamin ‘Touky’ Huet
2c36522ece
nacl : CODE FAIL. today is not the day.
преди 12 години
Benjamin ‘Touky’ Huet
0c750b9fcd
nacl : deactivated input to get build back.
преди 12 години
Benjamin ‘Touky’ Huet
ec9c215459
small tweak on file object.
преди 12 години
Benjamin ‘Touky’ Huet
de338ae89a
nacl build fix.
преди 12 години
Benjamin ‘Touky’ Huet
afefed080b
Camera : Added useage tweak.
преди 12 години