Benjamin ‘Touky’ Huet
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cb7a99bac3
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Added ShaderBuilder
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10年前 |
Benjamin ‘Touky’ Huet
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a89dac5c30
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Fixed some stuff and added some small tweaks
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10年前 |
Benjamin ‘Touky’ Huet
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1756726fca
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Added some shit in controller and text
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10年前 |
Sam Hocevar
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2b3f1aa0d5
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build: reactivate array::Insert.
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10年前 |
Sam Hocevar
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f2a225464b
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build: minor Linux, gcc and mingw compilation fixes.
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10年前 |
Benjamin ‘Touky’ Huet
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e05b399514
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FFS BUILD
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10年前 |
Benjamin ‘Touky’ Huet
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e57501509f
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build FIX ?
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10年前 |
Benjamin ‘Touky’ Huet
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2043b0c7ce
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fixed array build
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10年前 |
Benjamin ‘Touky’ Huet
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7cc231228f
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Added VcProj in sln
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10年前 |
Benjamin ‘Touky’ Huet
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2aa7a33aca
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Added Insert in tuple array
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10年前 |
Sam Hocevar
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9ba22b8a58
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input: prepare a small API for direct text input.
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10年前 |
Sam Hocevar
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4374db93c4
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input: use key scancodes everywhere, but add a small fallback for SDL1.2.
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10年前 |
Sam Hocevar
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0cc1dd69ba
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input: use scancodes instead of ASCII values when using SDL v2.
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10年前 |
Sam Hocevar
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6f1f7ab895
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input: fix a typo in the key list and clean up some code.
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10年前 |
Sam Hocevar
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2b81246a22
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build: reorganise some visual studio shit and comment some files.
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10年前 |
Sam Hocevar
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b599c88582
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build: fix an infinite loop in one of our build scripts and work around
a bug that causes the log files to be saved to an incorrect location.
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10年前 |
Sam Hocevar
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7934df34ef
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build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1.
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10年前 |
Sam Hocevar
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7d8e75b029
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build: fix SDL2 library names.
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10年前 |
Sam Hocevar
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a9b4281b47
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build: update our Win32 SDL_image and SDL_mixer.
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10年前 |
Sam Hocevar
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d373081b80
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build: use #pragma once instead of header guards because 1) fuck the dinosaurs,
and 2) fuck the Visual Studio compiler that crashes when confused.
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10年前 |
Sam Hocevar
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7d4a58021f
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build: use SDL2 on Windows.
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10年前 |
Sam Hocevar
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d37d124849
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sdl: SDL2 video and audio support (no input yet).
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10年前 |
Sam Hocevar
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cd988786b9
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build: reorganise includes so that we can use precompiled headers later.
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10年前 |
Sam Hocevar
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6b64e2c337
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lolunit: switch assert macros to lowercase.
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10年前 |
Sam Hocevar
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5da959e6e4
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build: work around another fucking ICE in Visual Studio.
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10年前 |
Sam Hocevar
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b2283cd1a3
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build: update VS solution and fix a few compilation warnings.
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10年前 |
Sam Hocevar
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cadc4d18b0
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test: move the unit tests to the engine, and lolunit out of the engine.
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10年前 |
Sam Hocevar
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0e91d9cf66
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build: fix an infinite loop in recursive rules.
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10年前 |
Sam Hocevar
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769eea3950
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math: fix vector iterator member initialisation.
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10年前 |
Sam Hocevar
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d0e9447ac0
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gpu: fix missing #if blocks in vertex buffer code.
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10年前 |
Sam Hocevar
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a72a7e39bc
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build: reduce strict overflow warnings, they’re a bit too verbose.
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10年前 |
Sam Hocevar
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0bc2ec0480
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build: move VS solution one directory below and create a VS2014 solution.
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10年前 |
Sam Hocevar
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8329482cb9
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image: do not alter the pointer returned by Lock().
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10年前 |
Sam Hocevar
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ad9c4a779b
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math: another 32-bit compilation fix.
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10年前 |
Sam Hocevar
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c7c7eec9c6
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test: fix test suite compilation.
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10年前 |
Sam Hocevar
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416550ab67
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math: fix compilation on 32-bit platforms.
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10年前 |
Sam Hocevar
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b4120d6993
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math: fix 32-bit builds.
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10年前 |
Sam Hocevar
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e2f53bb71a
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image: fix bug introduced in Image::Lock2D().
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10年前 |
Sam Hocevar
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2a5150e060
|
base: VISUQL STUDIO JTE NIAUE Q LQ KQLQSH.
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10年前 |
Sam Hocevar
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0bafc942a3
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build: remove dead cruft and simplify bootstrap script.
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10年前 |
Sam Hocevar
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17fe1306d2
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math: improve outer product and add unit tests.
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10年前 |
Guillaume Bittoun
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2511de1f90
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arraynd: adding constructors and operators for vec_t<int, N> and vec_t<ptrdiff_t, N> types.
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10年前 |
Sam Hocevar
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9f69882076
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math: fix unallowed access to private data in vec_t.
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10年前 |
Guillaume Bittoun
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2f056e0133
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arraynd: replacing array2d and array3d by templated arraynd.
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10年前 |
Guillaume Bittoun
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e03ac49383
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arraynd: adding tests on size filling
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10年前 |
Guillaume Bittoun
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04e44e2d89
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arraynd: adding test for variable length subarrays
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10年前 |
Guillaume Bittoun
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7cab9c634e
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arraynd: index inversion on initializer_list construction
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10年前 |
Sam Hocevar
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97cdc17ae1
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math: add outer product for matrices and vectors.
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10年前 |
Sam Hocevar
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a46afd6ed5
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math: make cofactor computation and matrix inversion simpler and more generic.
|
10年前 |
Sam Hocevar
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f7a8d5079b
|
math: disable a few unused operators (for integer quaternions, for instance).
|
10年前 |