2282 次程式碼提交 (cb7a99bac30e19c56c827a0d591a928115dfcc4d)
 

作者 SHA1 備註 提交日期
  Benjamin ‘Touky’ Huet cb7a99bac3 Added ShaderBuilder 10 年之前
  Benjamin ‘Touky’ Huet a89dac5c30 Fixed some stuff and added some small tweaks 10 年之前
  Benjamin ‘Touky’ Huet 1756726fca Added some shit in controller and text 10 年之前
  Sam Hocevar 2b3f1aa0d5 build: reactivate array::Insert. 10 年之前
  Sam Hocevar f2a225464b build: minor Linux, gcc and mingw compilation fixes. 10 年之前
  Benjamin ‘Touky’ Huet e05b399514 FFS BUILD 10 年之前
  Benjamin ‘Touky’ Huet e57501509f build FIX ? 10 年之前
  Benjamin ‘Touky’ Huet 2043b0c7ce fixed array build 10 年之前
  Benjamin ‘Touky’ Huet 7cc231228f Added VcProj in sln 10 年之前
  Benjamin ‘Touky’ Huet 2aa7a33aca Added Insert in tuple array 10 年之前
  Sam Hocevar 9ba22b8a58 input: prepare a small API for direct text input. 10 年之前
  Sam Hocevar 4374db93c4 input: use key scancodes everywhere, but add a small fallback for SDL1.2. 10 年之前
  Sam Hocevar 0cc1dd69ba input: use scancodes instead of ASCII values when using SDL v2. 10 年之前
  Sam Hocevar 6f1f7ab895 input: fix a typo in the key list and clean up some code. 10 年之前
  Sam Hocevar 2b81246a22 build: reorganise some visual studio shit and comment some files. 10 年之前
  Sam Hocevar b599c88582 build: fix an infinite loop in one of our build scripts and work around 10 年之前
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 10 年之前
  Sam Hocevar 7d8e75b029 build: fix SDL2 library names. 10 年之前
  Sam Hocevar a9b4281b47 build: update our Win32 SDL_image and SDL_mixer. 10 年之前
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 年之前
  Sam Hocevar 7d4a58021f build: use SDL2 on Windows. 10 年之前
  Sam Hocevar d37d124849 sdl: SDL2 video and audio support (no input yet). 10 年之前
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 10 年之前
  Sam Hocevar 6b64e2c337 lolunit: switch assert macros to lowercase. 10 年之前
  Sam Hocevar 5da959e6e4 build: work around another fucking ICE in Visual Studio. 10 年之前
  Sam Hocevar b2283cd1a3 build: update VS solution and fix a few compilation warnings. 10 年之前
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. 10 年之前
  Sam Hocevar 0e91d9cf66 build: fix an infinite loop in recursive rules. 10 年之前
  Sam Hocevar 769eea3950 math: fix vector iterator member initialisation. 10 年之前
  Sam Hocevar d0e9447ac0 gpu: fix missing #if blocks in vertex buffer code. 10 年之前
  Sam Hocevar a72a7e39bc build: reduce strict overflow warnings, they’re a bit too verbose. 10 年之前
  Sam Hocevar 0bc2ec0480 build: move VS solution one directory below and create a VS2014 solution. 10 年之前
  Sam Hocevar 8329482cb9 image: do not alter the pointer returned by Lock(). 10 年之前
  Sam Hocevar ad9c4a779b math: another 32-bit compilation fix. 10 年之前
  Sam Hocevar c7c7eec9c6 test: fix test suite compilation. 10 年之前
  Sam Hocevar 416550ab67 math: fix compilation on 32-bit platforms. 10 年之前
  Sam Hocevar b4120d6993 math: fix 32-bit builds. 10 年之前
  Sam Hocevar e2f53bb71a image: fix bug introduced in Image::Lock2D(). 10 年之前
  Sam Hocevar 2a5150e060 base: VISUQL STUDIO JTE NIAUE Q LQ KQLQSH. 10 年之前
  Sam Hocevar 0bafc942a3 build: remove dead cruft and simplify bootstrap script. 10 年之前
  Sam Hocevar 17fe1306d2 math: improve outer product and add unit tests. 10 年之前
  Guillaume Bittoun 2511de1f90 arraynd: adding constructors and operators for vec_t<int, N> and vec_t<ptrdiff_t, N> types. 10 年之前
  Sam Hocevar 9f69882076 math: fix unallowed access to private data in vec_t. 10 年之前
  Guillaume Bittoun 2f056e0133 arraynd: replacing array2d and array3d by templated arraynd. 10 年之前
  Guillaume Bittoun e03ac49383 arraynd: adding tests on size filling 10 年之前
  Guillaume Bittoun 04e44e2d89 arraynd: adding test for variable length subarrays 10 年之前
  Guillaume Bittoun 7cab9c634e arraynd: index inversion on initializer_list construction 10 年之前
  Sam Hocevar 97cdc17ae1 math: add outer product for matrices and vectors. 10 年之前
  Sam Hocevar a46afd6ed5 math: make cofactor computation and matrix inversion simpler and more generic. 10 年之前
  Sam Hocevar f7a8d5079b math: disable a few unused operators (for integer quaternions, for instance). 10 年之前