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lolengine
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lol
peilaus alkaen https://github.com/lolengine/lol
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2300 Commitit
5 Branchit
1.3 GiB
Puu: d040954588
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wip/image-kernel
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wip/core-clipp
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2 Commitit (d0409545885e334b4518f7f404a2b68dd9d1a112)

Tekijä SHA1 Viesti Päivämäärä
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 vuotta sitten
  Sam Hocevar cadc4d18b0 test: move the unit tests to the engine, and lolunit out of the engine. 11 vuotta sitten
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. 11 vuotta sitten
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 vuotta sitten
  Sam Hocevar 9819425ba0 math: replace RandF() with a more generic rand() template function
that lets us draw integer random values too.
12 vuotta sitten
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 13 vuotta sitten
  Sam Hocevar fbaf32f1b9 core: make timers second-based rather than millisecond-based. 13 vuotta sitten
  Sam Hocevar eb51928415 math: add inversion code for 2×2 and 3×3 matrices, and transposition
code for all matrices.
13 vuotta sitten
  Sam Hocevar 0a52e68f6f math: rename matrix.h to vector.h and simplify some stuff, especially in
the matrix code itself.
14 vuotta sitten
  Sam Hocevar 5081f7034a test: reorganise test suite and benchmark code. 14 vuotta sitten
Voimanlähteenä Gitea Versio: 1.12.0+rc1-38-g249e22bb9 Sivu: 110ms Malli: 3ms
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