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lolengine
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lol
mirror of https://github.com/lolengine/lol
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1152 Commits
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1.4 GiB
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Commit Graph

11 Commits (d18b7698c78bac2bb7af552784f0d309dc398b24)

Author SHA1 Message Date
  Sam Hocevar 5bd24fa1d3 build: hide the SDL_main.h inclusion in core.h, and only activate it
on Windows if using Visual Studio; if using MinGW, try to stick to the
original main() entry point.
13 years ago
  Sam Hocevar b5563ad21d core: switch the Win32/x64 binaries to the Windows subsystem so that they
do not open a console at startup.
13 years ago
  Sam Hocevar 65ea695de1 core: start working on a higher level LolFx compiler based on the latest
GLSL grammar and some personal attempts at writing an HLSL grammar.
13 years ago
  Sam Hocevar c6514fae84 test: GLSL syntax fiddling. 13 years ago
  Sam Hocevar e7fd8c57e2 test: a better GLSL parser in the LolFx test parser. 13 years ago
  Sam Hocevar e70887f511 test: more grammar improvements. 13 years ago
  Sam Hocevar 39493bebaa test: add most of the GLSL grammar. 13 years ago
  Sam Hocevar 8a547a254f test: add more GLSL and HLSL keywords to our grammar. 13 years ago
  Sam Hocevar 8ac8e13b75 test: some grammar tweaks. 13 years ago
  Sam Hocevar 1246eb233f test: start working on a lexer/parser for LolFx using flex and bison. 13 years ago
  Sam Hocevar 3283dfc011 build: minor reorganisation of the sandbox code. 14 years ago
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