56 コミット (d2dc08f30986ef6f296e7405c9e8d133cb913885)

作成者 SHA1 メッセージ 日付
  Sam Hocevar 49f4d8b4a1 input: preliminary NX support. 6年前
  Sam Hocevar 2c5a1be8b3 Make the check for threading support runtime to make debugging easier. 6年前
  Sam Hocevar df4471bef8 audio: NX support. 6年前
  Sam Hocevar aa0cf5a218 gpu: make the GL errors non-fatal but still log an error. 6年前
  Sam Hocevar 9450afe9b7 nx: update submodule. 6年前
  Sam Hocevar e7b1f4c56b nx: add a logger. 6年前
  Sam Hocevar d7fc121faf Start porting the engine to the Nintendo Switch. 6年前
  Sam Hocevar 2c484bc8ae Add NX64 platform to projects. 6年前
  Sam Hocevar 96a336db03 build: fix a few CRLF issues and make .gitattributes more robust. 6年前
  Sam Hocevar 1a783a228f msbuild: only copy SDL libraries to target directory when actually using SDL. 6年前
  Sam Hocevar 635b597e34 input: move code from input device to mouse device. 6年前
  Sam Hocevar b0a8596001 RIP lol::Controller and lol::InputProfile ⚰️ LOL 6年前
  Sam Hocevar ae4ff1d27c input: add a buttons.inc file with a list of default mouse/joystick button names. 6年前
  Sam Hocevar 5a8296a001 build: clean up lol-core vcxproj filters and improve DLL copying. 6年前
  Sam Hocevar e2a13df73d input: merge InputDeviceInternal into InputDevice and remove a few lines of code. 6年前
  Sam Hocevar 4ee191fbf4 engine: start working on a tickable object, cleaner than entities. 6年前
  Sam Hocevar 016330c12b ui: move a lot of files around. 6年前
  Sam Hocevar a57cecaf98 input: remove a lot of unnecessarily convoluted code. 6年前
  Sam Hocevar d3d84948d4 sdl: move files around in separate directories. 6年前
  Sam Hocevar 4a4fb5f91c Fix all visible compilation warnings in Visual Studio. 7年前
  Sam Hocevar 0e79b79d23 Remove the overly complex thread manager. 7年前
  Sam Hocevar 34fab09274 Remove NaCl support. Google is deprecating it. 7年前
  Sam Hocevar 1d8083af86 engine: get rid of the Dict class (WIP). 7年前
  Sam Hocevar 67dd817aa2 math: remove unused trig code. 7年前
  Sam Hocevar 8699f969d3 build: fix Windows compilation. 7年前
  Sam Hocevar 63bbcaad43 imgui: use latest master branch. 7年前
  Sam Hocevar f6c386f560 Allow to build without Bullet Physics. 7年前
  Sam Hocevar 8981100727 Get rid of lol::hash which is now useless. 8年前
  Sam Hocevar 487c82609c Make lol-lua an optional dependency. 8年前
  Sam Hocevar 7e17bd8a8d Exclude SDL source files from .vcxproj if enable_sdl is "no". 8年前
  Sam Hocevar 2df8762d47 Migrate to Visual Studio 2017. 8年前
  touky 24d9405ff3 ResourceLoader + tileset tweaks 9年前
  Sam Hocevar 7d2cd5c8a3 build: fix imgui example on Linux 9年前
  touky 3b255d4137 first test for lolimgui 9年前
  Sam Hocevar aaa39bd782 build: fix Windows build and LolFx generation 9年前
  Sam Hocevar 89a8add7bf audio: reorganise files 9年前
  Sam Hocevar 9e4b6a4155 build: add path to lolfx resource names 9年前
  Sam Hocevar c5a4f59517 sys: getopt wrapper and reimplementation (first iteration). 9年前
  Sam Hocevar afc48d2927 scene: add render buffers and a temporary postprocess 9年前
  Sam Hocevar 7ccf613a08 build: move Lua to a submodule 9年前
  Sam Hocevar ce05d8589a build: refactor msbuild files for usage as a submodule 9年前
  Sam Hocevar a5290030fc build: fix .vcxproj files that would be constantly out of date. 9年前
  Sam Hocevar ba0e467a2e build: rename liblolcore to liblol-core, etc. 9年前
  Sam Hocevar 3a90766614 scene: start working on a postprocess mechanism. 9年前
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 10年前
  Sam Hocevar 6ffaca4bbd engine: move some files around. 10年前
  Sam Hocevar 508556c0a0 sys: get rid of threadbase.h. 10年前
  Sam Hocevar 42813316b8 build: improve emscripten build. 10年前
  Benjamin ‘Touky’ Huet b0e0678468 Mesh: PrimitiveRenderer naming convention fixup 10年前
  Sam Hocevar 8639d8a0d3 build: move imgui to external/ because it does not really need a complex build system, just one #include. 10年前