Sam Hocevar
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d38a79ee3d
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math: move most vector and matrix member functions to global functions.
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13 роки тому |
Sam Hocevar
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215b6c2065
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test: unroll the Mandelbrot loop to gain a few milliseconds per frame, and
increase the maximum iteration count to 340.
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13 роки тому |
Sam Hocevar
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608f52eefb
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test: proper multithreading in the Mandelbrot tutorial.
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13 роки тому |
Sam Hocevar
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94f5450399
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test: minor tuning, esp. for the PS3.
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13 роки тому |
Sam Hocevar
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0a113459a5
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ps3: start implementing the PS3 threading system, and port the new
Mandelbrot shader code to Cg.
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13 роки тому |
Sam Hocevar
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b5cc7b7877
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tutorial: work around i915 driver limitations in the Mandelbrot viewer shader.
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13 роки тому |
Sam Hocevar
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6640cacd29
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tutorial: smarter register and instruction usage in the Mandelbrot zooming
shader.
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13 роки тому |
Sam Hocevar
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222401ad97
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tutorial: simplify the Mandelbrot viewing shader in the hope that it will
work on i915 cards.
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13 роки тому |
Sam Hocevar
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0a669f9c49
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tutorial: make the GLSL Mandelbrot shader completely branchless.
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13 роки тому |
Sam Hocevar
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e5df84100b
|
nacl: quick and dirty mouse support.
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13 роки тому |
Sam Hocevar
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b7f21d3d49
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tutorial: fix texel offset issues in the fractal zoomer.
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13 роки тому |
Sam Hocevar
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07520f26f2
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nacl: workaround for ANGLE issue #258 where GLSL mod() is badly translated
in HLSL.
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13 роки тому |
Sam Hocevar
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6743bb45cd
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nacl: the Mandelbrot zoomer is starting to work on NaCl.
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13 роки тому |
Sam Hocevar
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2edb8115e6
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core: port all code to NativeClient. Nothing runs for now, but it builds.
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13 роки тому |
Sam Hocevar
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aab3fb7c45
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tutorial: progressive zoom in the Mandelbrot viewer.
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13 роки тому |
Sam Hocevar
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7f096b61e4
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tutorial: look into previous frames for data when zooming in the Mandelbrot
viewer using only the shader.
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13 роки тому |
Sam Hocevar
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f9323a8a89
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tutorial: get the Mandelbrot viewer to run on OS X.
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13 роки тому |
Sam Hocevar
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ec705032ad
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ps3: fix a performance issue in the Mandelbrot viewer texture upload.
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13 роки тому |
Sam Hocevar
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aa4bde4a60
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ps3: fix a typo causing a compilation error.
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13 роки тому |
Sam Hocevar
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08e3ee64ad
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tutorial: create texture with the proper format and type on the PS3.
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13 роки тому |
Sam Hocevar
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790f3783d2
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tutorial: port the new Mandelbrot shader to Cg.
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13 роки тому |
Sam Hocevar
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7ba6e2bb29
|
tutorial: the Mandelbrot viewer now queries the nearest pixel of each
slice, and averages the results. This gives us almost free antialiasing,
since all these queries will need to be done anyway for raytracing.
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13 роки тому |
Sam Hocevar
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adf0dfcc7e
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tutorial: decorrelate window size and texture size in the Mandelbrot viewer.
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13 роки тому |
Sam Hocevar
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ebefc041b5
|
tutorial: replace log() calls with fast approximations.
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13 роки тому |
Sam Hocevar
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5d42f27259
|
tutorial: port the Mandelbrot dithering shader to Cg.
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13 роки тому |
Sam Hocevar
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57a2833985
|
tutorial: try to send data to the GPU that matches the internal format.
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13 роки тому |
Sam Hocevar
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20f67433ef
|
tutorial: use a palette for the rendering; it gives us free dithering and
gains 10 milliseconds in the game tick.
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13 роки тому |
Sam Hocevar
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e5dcf4dd2a
|
tutorial: try to reduce the blur effect; now it's pixelated...
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13 роки тому |
Sam Hocevar
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862e05f716
|
tutorial: clamp zoom values in the Mandelbrot viewer.
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13 роки тому |
Sam Hocevar
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849461fb6f
|
tutorial: navigate in the fractal using the mouse.
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13 роки тому |
Sam Hocevar
|
adf2b0de2e
|
tutorial: speed up texture uploads in the Mandelbrot viewer by only
sending the part we just modified.
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13 роки тому |
Sam Hocevar
|
ee3be0b6d3
|
tutorial: speed up Mandelbrot zoomer by only updating one pixel out of 4
each frame.
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13 роки тому |
Sam Hocevar
|
7e10fe247b
|
tutorial: zoom automatically in the fractal viewer.
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13 роки тому |
Sam Hocevar
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ac80379324
|
tutorial: port Mandelbrot tutorial to the PS3.
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13 роки тому |
Sam Hocevar
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97d2431456
|
tutorial: properly implement continuous color in the Mandelbrot viewer.
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13 роки тому |
Sam Hocevar
|
5120d97be5
|
tutorial: continuous color in the Mandelbrot viewer.
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13 роки тому |
Sam Hocevar
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ff1773b58e
|
test: create the bases for a new tutorial, with texture uploads.
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13 роки тому |
Sam Hocevar
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55b8dece84
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test: fix OS X compilation; we still need SDLmain.a on that platform.
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13 роки тому |
Sam Hocevar
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c3423cd765
|
test: clean up tutorial #2.
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13 роки тому |
Sam Hocevar
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c9aa11c9e3
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test: start writing tutorials and other shit.
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13 роки тому |