2830 コミット (d5c665e27e46f7c91b38ca7d808cebc4876cbd5a)
 

作成者 SHA1 メッセージ 日付
  Sam Hocevar 70799848f7 scene: make the postprocess a nop for now and clean up some shaders. 9年前
  Sam Hocevar a5290030fc build: fix .vcxproj files that would be constantly out of date. 9年前
  Sam Hocevar 2c6a0d1029 bullet: update vcxproj. 9年前
  Sam Hocevar 4e6e359d2f bullet: fix warnings here and there. 9年前
  Sam Hocevar ba0e467a2e build: rename liblolcore to liblol-core, etc. 9年前
  Sam Hocevar 52529cd8b9 bullet: update code to most recent GitHub branch. 9年前
  Sam Hocevar 969911a10a gpu: remove 1200 lines of old DirectX 9 code. 9年前
  Sam Hocevar 3a90766614 scene: start working on a postprocess mechanism. 9年前
  Sam Hocevar 42e56399d4 base: hide an old warning from the GCC optimiser. 9年前
  Sam Hocevar 6a6cd8dc1d ld36: bootstrap project. 9年前
  Sam Hocevar f9cef654c5 zepto8: add a Visual Studio project. 9年前
  Sam Hocevar 3db14cd669 win64: various VS 2015 build fixes. 9年前
  Sam Hocevar f1c34b8660 lua: import lua 5.3.3 source (was 5.2.1). 9年前
  Sam Hocevar 2e997f24f1 math: allow rand(0), it’s arguably better than raising SIGFPE. 9年前
  Sam Hocevar 64a12b1ad4 sys: allow to load images with an absolute path. 9年前
  Sam Hocevar f687beeb9e math: add lol::round() to our maths functions. 9年前
  Sam Hocevar 3d95e93cea tileset: remove an old PS3 hack. 9年前
  Sam Hocevar bd96cfeb51 Add LuaLoader::Find() helper to find the state’s loader. 9年前
  Sam Hocevar 581ecea541 engine: fix scene rendering. 9年前
  Sam Hocevar 8044747ac3 base: new string functions. 9年前
  Sam Hocevar 2f66dcc33f Switch PEGTL external to latest Git snapshot. 9年前
  Sam Hocevar 6a6ecc66e9 Port all parsers to PEGTL 1.3.1. 9年前
  Sam Hocevar cb10d6fbdf zepto8: try to execute Lua code 9年前
  Sam Hocevar 78c33c6fbc zepto8: new project. 9年前
  Sam Hocevar 5508d102fe Fix numerous build errors. 9年前
  Sam Hocevar 8e63078f0e allturdbeast: in-game documentation. 9年前
  Sam Hocevar c36f2a79ba allturdbeast: move to main namespace. 9年前
  Sam Hocevar cfaa27df47 scene: change sprite tile angles to radians. 9年前
  Sam Hocevar b0f8b24b4b lua: fix a very old bug in the Lua hooks. 9年前
  Sam Hocevar 7939719ce1 gpu: fix GLES 2.x support. 9年前
  Sam Hocevar 7926ccf9b0 ld35: it’s that time of the year again. 9年前
  Benjamin ‘Touky’ Huet ba5c900b32 Added a few TODOs 10年前
  Sam Hocevar 12f5cecbb9 core: minor cosmetic fix. 10年前
  Sam Hocevar 0566c16b69 sampler: add a few sanity checks to sampler. 10年前
  Sam Hocevar 94f71f27c2 build: compilation fixes for Visual Studio. 10年前
  Sam Hocevar c7567975e3 math: add τ (tau) to the list of maths constants. 10年前
  Sam Hocevar 1b2a4ca8d1 build: fix issues with SDL detection on 32-bit systems. 10年前
  Sam Hocevar 848344cc7b build: fix some issues with WIN32_LEAN_AND_MEAN redefinitions. 10年前
  Sam Hocevar 868a0502ef build: _C conflicts with other macros (rightly so); fix this. 10年前
  Sam Hocevar 1280e15c9e build: use <GL/glew.h> instead of <glew.h>. 10年前
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 10年前
  Sam Hocevar ab930faa05 ld34: it’s that time of the year again. 10年前
  Sam Hocevar 1cb187abd5 Some cleanup in the Visual Studio files. 10年前
  Sam Hocevar bc9c8ff411 Move LD33 entry to main games directory. 10年前
  Sam Hocevar 4bd6538a87 Fix a bug in SDL detection causing false positives. 10年前
  Sam Hocevar 37837ebdf1 Prepare files and project for LD33. 10年前
  Sam Hocevar 155dc4af14 Work around an apparent Visual Studio compiler bug. 10年前
  Guillaume Bittoun 3f6cd5b120 polynomial: accuracy improvement on double root in order 3 10年前
  Guillaume Bittoun 51d8ed6458 polynomial: Improving tests for double/triple roots in order 3 10年前
  Sam Hocevar fd25e64d5c lolunit: explicitly cast lolunit_assert_doubles_equal() arguments to double. 10年前