Benjamin ‘Touky’ Huet
cfcff9acc3
MultiScene: Phase 1: g_scene removal and conversion to Scene::
il y a 9 ans
Benjamin ‘Touky’ Huet
3ef2d6d31f
small MeshViewer tweak
il y a 9 ans
Benjamin ‘Touky’ Huet
73f729d2ef
MeshViewer refactor is on good way
Reworked Primitive logic for scene rendering
FileUpdateTester works now .....
il y a 9 ans
Sam Hocevar
d33c31279e
Fully move meshviewer to its own subdirectory to avoid build errors.
il y a 9 ans
Benjamin ‘Touky’ Huet
825401d997
Brought threads to C++11
Revamped thread communication
Fixed dynamic thread Add/Remove
Added unit-test for threads !!!!
il y a 9 ans
Lolbot
3797ac1179
fixed 3 files out of 4212:
- removed 177 CR characters
- removed 12 trailing whitespaces
- replaced 0 tabs with spaces
- fixed 1 svn:eol-style properties
il y a 9 ans
Benjamin ‘Touky’ Huet
921b6d82f5
BuildFIX and meshViewer tweak
il y a 9 ans
Benjamin ‘Touky’ Huet
44bc2f4d3d
Added the long forgotten meshviewer.h
il y a 9 ans
Benjamin ‘Touky’ Huet
9acf2e925b
lol Buildfix
il y a 9 ans
Benjamin ‘Touky’ Huet
3f167f2f1d
ImGui 1.37
MeshViewer first pass
il y a 9 ans
Benjamin ‘Touky’ Huet
3aac6cb2f2
Reorganizing MeshViewer
il y a 9 ans
Benjamin ‘Touky’ Huet
3e9e6178ae
Small refactor controller tweak
il y a 9 ans
Sam Hocevar
8682025a10
build: remove deprecated stuff and fix a few Linux build issues.
il y a 9 ans
Lolbot
4a7d0ca2c5
fixed 36 files out of 4318:
- removed 18805 CR characters
- removed 774 trailing whitespaces
- replaced 1922 tabs with spaces
- fixed 31 svn:eol-style properties
il y a 9 ans
Benjamin ‘Touky’ Huet
9477f1f722
Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future.
il y a 9 ans
Benjamin ‘Touky’ Huet
0e09074d33
Revamped Game/Draw groups to split stuff and help spreading tick
il y a 9 ans
Benjamin ‘Touky’ Huet
f139a7e164
LolImGui integration 2nd pass: It now works perfectly (to the extent of the api)
SDL2: Mouse is back ! With correct focus support
SDL2: Added typing support with keyboard
ShaderBuilder: Refactored and simplified Shader block creation
Several warning removal
Fixed Image::Copy
il y a 9 ans
Benjamin ‘Touky’ Huet
4d3d7de4f2
Name refactors for doc stuff
il y a 9 ans
Benjamin ‘Touky’ Huet
6c3dd67bc0
Controller refactor to enforce InputProfile usage (because why not)
DefaultThreadManager build FIX
il y a 9 ans
Benjamin ‘Touky’ Huet
9c07e8c2e0
Added Thread classes
Added InputProfile in Controller
Added ExecLuaCode
il y a 9 ans
Benjamin ‘Touky’ Huet
a8c3a80eb1
Add color var in lua
Add SafeEnum var in lua
MeshViewer SceneSetup is operational
Added imGui to vs-solution, not implemented yet
il y a 9 ans
Lolbot
0b111f1ece
fixed 6 files out of 4258:
- removed 1210 CR characters
- removed 17 trailing whitespaces
- replaced 0 tabs with spaces
- fixed 5 svn:eol-style properties
il y a 9 ans
Benjamin ‘Touky’ Huet
00807670b9
Easymesh test tuto works with lua, but EzMesh seems broken.
il y a 9 ans
Benjamin ‘Touky’ Huet
8222295f3b
2nd pass on Lua integration.
First pass on EzMesh integration (doesn't work yet)
il y a 9 ans
Benjamin ‘Touky’ Huet
baae344fc2
lua property get/set added, not as nice as I wished, but working.
il y a 9 ans
Benjamin ‘Touky’ Huet
77c0ae241b
tidied up the lua tutorial
il y a 9 ans
Benjamin ‘Touky’ Huet
77420f6b55
small lua code refactor
il y a 9 ans
Benjamin ‘Touky’ Huet
cf888d721d
3rd pass on lua classes. It works now. It's ..... ALIIIIIIVE
il y a 9 ans
Benjamin ‘Touky’ Huet
f67da65818
First pass of EasyMesh split & refactor
Big FAT pass on windows-warning. It is better now.
il y a 9 ans
Sam Hocevar
26c394053e
math: implement Karatsuba algorithm for large bigint multiplications.
il y a 10 ans
Sam Hocevar
d72cb24bc0
build: move sample and tutorial files around.
il y a 10 ans
Sam Hocevar
31477c906e
build: remove the LolFx and the EasyMesh compilers for now.
il y a 10 ans
Sam Hocevar
a07844682e
build: remove dead PS3 code.
il y a 10 ans
Sam Hocevar
ac7e3e0861
doc: try something with lolbot quotes.
il y a 10 ans
Sam Hocevar
83429f5038
doc: pass -file-line-error -halt-on-error to LaTeX.
il y a 11 ans
Sam Hocevar
ddeaa5f81a
build: reorganise automake build system.
il y a 11 ans
Sam Hocevar
8c50a08147
doc: fix claims in the documentation introduction and disable vector.h
subtelties to avoid polluting Doxygen.
il y a 12 ans
Jean-Yves Lamoureux
39c0fb0d18
* Doxygen: add src/lol/ subdirectories
il y a 12 ans
Jean-Yves Lamoureux
8d6db5ee7b
* Doxygen: generate collaboration diagrams if dot is available
il y a 12 ans
Jean-Yves Lamoureux
ae1878bd34
* Default Doxygen CSS
il y a 12 ans
Jean-Yves Lamoureux
08dcc9dc6e
* Include common.am in doc/Makefile
il y a 12 ans
Jean-Yves Lamoureux
836b55a8fc
* Do not optimize doxygen for C
il y a 12 ans
Jean-Yves Lamoureux
7a1bdee6ed
* Fixed doxygen to include src/ subdirectories properly
il y a 12 ans
Jean-Yves Lamoureux
879675dcd7
* Doxygen doc / manpages
il y a 12 ans
Sam Hocevar
1cc4a3ad29
deushax: move everything DeusHax-related to its own subdirectory.
il y a 13 ans
Sam Hocevar
dbf4898077
Update z sort doc.
il y a 14 ans
Sam Hocevar
e7f0ce9cbe
Helper map for z-sort.
il y a 14 ans
Sam Hocevar
5fc5f234e9
New zsort doc.
il y a 14 ans
Sam Hocevar
fcfdd6303b
Add clipping documentation.
il y a 14 ans
Sam Hocevar
d66d225adc
More image tuning.
il y a 14 ans