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lol
mirror of https://github.com/lolengine/lol
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2375 Commits
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220 MiB
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9 Commits (da26809df9b4e22f235dd657bd9d2c49afb35bc6)

Author SHA1 Message Date
  Sam Hocevar da26809df9 lolremez: use the polynomial composition provided by the engine. 11 years ago
  Sam Hocevar d34f0e2991 lolremez: simplify the Remez solver by using our new polynomial class. 11 years ago
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 11 years ago
  Sam Hocevar 7a28671dee math: get rid of the base_vec* classes (thanks to relaxed unions), rename
MASK to SWIZZLE in the vector templates, rename matrix<> to mat<> for
consistency, implement transposition for all matrix sizes, make matrix
columns private and only accessible through operator[].
11 years ago
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 11 years ago
  Sam Hocevar 398ee1b4d5 base: use lol::array in most places. 11 years ago
  Sam Hocevar 76740f77bc math: remove some vector constants that were a bit too specific. 11 years ago
  Sam Hocevar d0ebacf545 lolremez: simplify the solver class. 12 years ago
  Sam Hocevar 90706c8d44 lolremez: move some LolRemez matrix functions out of the engine. 12 years ago
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