3 Commits (dbb0463f4cd1e780fb7a65c7d46748e2029572d8)

Autor SHA1 Nachricht Datum
  Sam Hocevar dbb0463f4c core: start working on the extended floating point addition. vor 13 Jahren
  Sam Hocevar 202ac6aaf3 core: switch real mantissa to uint16_t instead of uint32_t to ease the vor 13 Jahren
  Sam Hocevar 5aedae49a3 core: add missing real.cpp unit test. vor 13 Jahren
  Sam Hocevar 7b7d4fe003 build: stop defining ANDROID_NDK and check for __ANDROID__ instead. vor 13 Jahren
  Sam Hocevar f23ce9c7b4 ui: add a Platform class to query information about the current platform. vor 14 Jahren
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. vor 14 Jahren
  Sam Hocevar e41dd3a949 Create the SdlApp class to avoid code duplication. Ensure USE_SDL is vor 14 Jahren
  Sam Hocevar 21fd077d12 Reduce audio latency by using 1K samples instead of 4K. vor 14 Jahren
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. vor 14 Jahren
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. vor 14 Jahren
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. vor 14 Jahren
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. vor 14 Jahren
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is vor 14 Jahren