Sam Hocevar
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fe665f85b4
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base: strip core.h from its contents and put it in public/private headers.
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vor 10 Jahren |
Sam Hocevar
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b25222af18
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base: implement UNUSED() macro and put it here and there.
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vor 12 Jahren |
Sam Hocevar
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d6634da83f
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build: fix the WTFPL site URL in all code comments.
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vor 12 Jahren |
Sam Hocevar
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d4c0c005d6
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math: refactor real number constant declarations so that they are only
computed on demand with static initialisation.
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vor 12 Jahren |
Sam Hocevar
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5bd24fa1d3
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build: hide the SDL_main.h inclusion in core.h, and only activate it
on Windows if using Visual Studio; if using MinGW, try to stick to the
original main() entry point.
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vor 12 Jahren |
Sam Hocevar
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b5563ad21d
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core: switch the Win32/x64 binaries to the Windows subsystem so that they
do not open a console at startup.
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vor 12 Jahren |
Sam Hocevar
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5adaccac91
|
test: make namespace usage less intrusive in math examples.
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vor 13 Jahren |
Sam Hocevar
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55b8dece84
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test: fix OS X compilation; we still need SDLmain.a on that platform.
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vor 13 Jahren |
Sam Hocevar
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7aac9df337
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test: add missing <cstdio> include in pi test program.
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vor 13 Jahren |
Sam Hocevar
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6d85192ee6
|
test: minor updates to the Pi program (now almost deprecated) and the
Remez exchange program.
|
vor 13 Jahren |
Sam Hocevar
|
afd2cfd69d
|
test: more work on the Remez exchange algorithm.
|
vor 13 Jahren |
Sam Hocevar
|
ff45d2ac98
|
test: add a 10-line example program that computes Pi to the 150th digit.
|
vor 13 Jahren |
Sam Hocevar
|
abbf9ba44c
|
build: fix a shitload of build errors introduced by the Image refactoring
and the OS X port.
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vor 13 Jahren |
Sam Hocevar
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2435bd47ed
|
osx: automake does not support .mm files yet, so rename ios-image.mm back
to ios-image.cpp, but disable it on OS X because UIKit isn't available.
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vor 13 Jahren |
Sam Hocevar
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35454b8f94
|
test: add an empty sandbox program and update .gitignore.
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vor 13 Jahren |
Sam Hocevar
|
f23ce9c7b4
|
ui: add a Platform class to query information about the current platform.
Implement GetMouseCount() to query the number of mice on the system.
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vor 13 Jahren |
Sam Hocevar
|
8848cf53db
|
Put everything in the "lol" namespace. Better late than never.
|
vor 13 Jahren |
Sam Hocevar
|
e41dd3a949
|
Create the SdlApp class to avoid code duplication. Ensure USE_SDL is
tested wherever relevant.
|
vor 13 Jahren |
Sam Hocevar
|
21fd077d12
|
Reduce audio latency by using 1K samples instead of 4K.
|
vor 14 Jahren |
Sam Hocevar
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640735731a
|
Add preliminary support for sound samples. Implement click.
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vor 14 Jahren |
Sam Hocevar
|
0ed566d3cc
|
Complete Lol Engine / Deus Hax / Monsterz split.
|
vor 14 Jahren |
Sam Hocevar
|
50e4f67254
|
Get the timer to talk milliseconds instead of seconds.
|
vor 14 Jahren |
Sam Hocevar
|
0d78ca44ca
|
Implement Timer::PollSeconds(), if necessary.
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vor 14 Jahren |
Sam Hocevar
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8bfb98c160
|
Implement a better timing mechanism for fixed framerate. Accuracy is
sub-millisecond but can be improved if we get rid of SDL timers.
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vor 14 Jahren |