18 次代码提交 (e47928e8d1eb624c087724ab8c651eb2a45f0c03)

作者 SHA1 备注 提交日期
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. 14 年前
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. 14 年前
  Sam Hocevar 611b599682 debug: more iOS compilation fixes; GL_VERTEX_ARRAY isn't available. 14 年前
  Sam Hocevar 28f0fc2675 debug: fix iOS compilation of the debug quad code. 14 年前
  Sam Hocevar 473166f72d ios: update XCode project and fix a GL test compilation issue. 14 年前
  Sam Hocevar ecb0d80b7e android: fix Android NDK compilation. 14 年前
  Sam Hocevar 7cfcfb2413 shader: factor the uniform handling logic into platform-independent methods 14 年前
  Sam Hocevar e3e99deb12 debug: add a debug example with a shader and a uniform matrix parameter, to 14 年前
  Sam Hocevar 1e9cfba718 debug: add new shader tests and write some Cg equivalents on the PS3. 14 年前
  Sam Hocevar 9bea12367d debug: minor updates to the debug quad code. 14 年前
  Sam Hocevar ad17147b43 debug: refactor quad test. 14 年前
  Sam Hocevar 66102168e3 debug: make the GL test compile on Android. 14 年前
  Sam Hocevar 6ef55ca61f ps3: some compilation fixes to accomodate for recent debug additions. 14 年前
  Sam Hocevar b71ed99d8e debug: reset the GL state more aggressively between quad renderings; this 14 年前
  Sam Hocevar 5123b94188 debug: reset texture unit in the GL quad. 14 年前
  Sam Hocevar ffb7037da8 debug: add a slightly more complex vertex buffer test quad. 14 年前
  Sam Hocevar a84eb53f8e debug: some code cleanup in the quad tests. 14 年前
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. 14 年前