12 Комити (e47928e8d1eb624c087724ab8c651eb2a45f0c03)

Аутор SHA1 Порука Датум
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. пре 14 година
  Sam Hocevar 1e5624d551 core: create a logger class to reduce printf usage. пре 14 година
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. пре 15 година
  Sam Hocevar 4df4ba3a78 Get rid of the SHADER_CRAP macro and use LOL_EXPERIMENTAL instead, пре 15 година
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. пре 15 година
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. пре 15 година
  Sam Hocevar d5ffa9fe4f Properly implement program termination, including in the GTK program. пре 15 година
  Sam Hocevar 57a0cb5102 Refactor stuff. пре 15 година
  Sam Hocevar 3bb8c8aa2f Factor Forge and Tiler using the new Dict class. пре 15 година
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. пре 15 година
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. пре 15 година
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. пре 15 година
  Sam Hocevar 14e45d0fd4 Try to detect assets not calling their super tick methods. Already spotted пре 15 година
  Sam Hocevar 7d382e549d The frame counter is now an asset object. пре 15 година
  Sam Hocevar 47bf73f680 Make the Game class an asset like the others. пре 15 година
  Sam Hocevar 48e3f7c6b3 Implement ticking groups. пре 15 година
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing пре 15 година
  Sam Hocevar 4d005a7dbb Implement a naive garbage collector. пре 15 година
  Sam Hocevar d20a306621 Implement a clean class for various assets that can be ticked both in пре 15 година