Jean-Yves Lamoureux
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ae1878bd34
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* Default Doxygen CSS
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12 years ago |
Jean-Yves Lamoureux
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08dcc9dc6e
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* Include common.am in doc/Makefile
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12 years ago |
Jean-Yves Lamoureux
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836b55a8fc
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* Do not optimize doxygen for C
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12 years ago |
Jean-Yves Lamoureux
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7a1bdee6ed
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* Fixed doxygen to include src/ subdirectories properly
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12 years ago |
Jean-Yves Lamoureux
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879675dcd7
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* Doxygen doc / manpages
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12 years ago |
Sam Hocevar
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6c9c8e547e
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build: renormalise a lot of files.
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12 years ago |
Jean-Yves Lamoureux
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6b8797ce05
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* added people/jylam
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12 years ago |
Jean-Yves Lamoureux
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2574ddb446
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* vcxproj weirdness
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12 years ago |
Sam Hocevar
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c2b075c7a9
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core: fix a memory corruption in the Array class.
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12 years ago |
Sam Hocevar
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84a308af4e
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gpu: warn when a vertex shader attribute isn’t found and do not crash
when a stream is not found in the vertex declaration at bind time.
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12 years ago |
Sam Hocevar
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2ec31981fd
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easymesh: make demo objects smaller.
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12 years ago |
Sam Hocevar
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7fa661a2fd
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easymesh: motherfucking planetary gears demo.
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12 years ago |
Sam Hocevar
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662148406f
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easymesh: allow central holes in gears as well as internal gears.
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12 years ago |
Sam Hocevar
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b7402b4a5a
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build: ensure Visual Studio and Bison files don't get their line endings
corrupted even when using git-svn with automatic conversion.
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12 years ago |
Benjamin ‘Touky’ Huet
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5e5c8c4e25
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specular on cube light. Not the correct effect.
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12 years ago |
Benjamin ‘Touky’ Huet
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924a2afbbe
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the stupidest idea of the day : the cube light, specular still missing.
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12 years ago |
Sam Hocevar
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adfd582b98
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tutorial: HUGE COGS.
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12 years ago |
Benjamin ‘Touky’ Huet
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7c0134ea12
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shiny.lolfx now has a PointLight & a DirectionalLight.
Sorry for all the fine projects that use this shader !
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12 years ago |
Sam Hocevar
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573c5053d9
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easymesh: fix point light handling.
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12 years ago |
Benjamin ‘Touky’ Huet
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828734c3f2
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"Point light" Tweak
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12 years ago |
Benjamin ‘Touky’ Huet
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8cde92fd2e
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first commit in a while, small test in ShinyLol
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12 years ago |
Sam Hocevar
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746c27cdc1
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vimlol: improve the LolFx syntax handling.
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12 years ago |
Sam Hocevar
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e2c28b3130
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tutorial: optimise the line graph rendering shader.
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12 years ago |
Sam Hocevar
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30e0d5df47
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vimlol: remove hack for CRLF line endings and replace it with .gitattributes.
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12 years ago |
Sam Hocevar
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c71a033890
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tutorial: minor shader tweaks in the line plot shader.
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12 years ago |
Sam Hocevar
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8b35c75918
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tutorial: change the terrain drawing into an antialiased line graph.
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12 years ago |
Sam Hocevar
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944b97704b
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vslol: support Microsoft's __int8, __int16 etc. extensions.
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12 years ago |
Sam Hocevar
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3d68ff99d9
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vslol: also build for Visual Studio 2012, we don't even need to have
that version in order to build compatible binaries. Also bump version
to 1.0.0.7.
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12 years ago |
Sam Hocevar
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37129661ea
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vslol: new feature: disable syntax highlighting for Microsoft "extensions"
that aren't exactly extensions and perfectly valid C++ identifiers.
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12 years ago |
Sam Hocevar
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6d641e8b76
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vslol: more compilation fixes; this is the final 1.0.0.5 upload.
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12 years ago |
Sam Hocevar
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53569d831d
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vslol: fix typo.
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12 years ago |
Sam Hocevar
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c5e39dc827
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vslol: add more C99 and C++ type qualifiers and language constants.
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12 years ago |
Sam Hocevar
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c3875c916e
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vslol: refactor regexes to use word lists instead.
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12 years ago |
Sam Hocevar
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8ef9d9212c
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vslol: add licensing information to important files.
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12 years ago |
Sam Hocevar
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0eedbfd9f9
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vslol: only apply our syntax highlighting to keywords and identifiers
and update the version of the extension for publishing.
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12 years ago |
Sam Hocevar
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8deba9952e
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vslol: rename package to VsLol instead of VsLol.Sample and refactor
minor stuff.
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12 years ago |
Sam Hocevar
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6d45b93403
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vslol: add many more C/C++ types to the default list.
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12 years ago |
Sam Hocevar
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dc6c98c579
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vslol: add a classifier for C, C++, C# and LolFx files. Only classifies
using a naive regex for now.
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12 years ago |
Sam Hocevar
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b1ae294649
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vslol: add the skeleton for a real LolFx syntax highlighter.
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12 years ago |
Sam Hocevar
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f4b8aee3b2
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vslol: add COPYING file and a "more information" URL.
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12 years ago |
Benjamin ‘Touky’ Huet
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ea517c2926
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Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make old-school celShading contour.
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12 years ago |
Sam Hocevar
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8dd096217f
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vslol: create an etc/ directory beside bison's and flex's to work
around an MSYS bug in the main DLL, and copy the m4.exe binary we
ship with bison into the flex directory, too.
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12 years ago |
Sam Hocevar
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ec0dc9f32c
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vimlol: work around a Win32 Vim issue that fails on empty lines.
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12 years ago |
Sam Hocevar
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c7aae0aff4
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vslol: minor additional debug messages.
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12 years ago |
Sam Hocevar
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bf16c555ab
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build: minor vcxproj reorganisation.
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12 years ago |
Sam Hocevar
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bbc2edcc8e
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core: we can now set Map elements using simply map[foo] = bar, no need for
a Set() method. Also, new HasKey() method.
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12 years ago |
Sam Hocevar
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38d4d0302e
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core: implement a simple linear search map; the API is here, we just
need to make it O(logn) or even O(1) now.
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12 years ago |
Sam Hocevar
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b03411e30a
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core: make hash operators const.
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12 years ago |
Sam Hocevar
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2a5d9ed4d8
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build: rename Map to LevelMap so that we can use Map for the hashmap.
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12 years ago |
Sam Hocevar
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397c7f2fda
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core: implement hashing functions for half, float and double.
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12 years ago |