2205 Commits (faf11bcb934fcf064670c249f8e2dcf2d8daabce)
 

Author SHA1 Message Date
  Sam Hocevar 32143b8bb4 scene: allow to rotate sprites around the Z axis. 10 years ago
  Sam Hocevar 6c0cab193c scene: position sprite tiles from their centre instead of their corner. 10 years ago
  Benjamin ‘Touky’ Huet dbb1d02aa6 Added 2D to 3D DebugLines 10 years ago
  Benjamin ‘Touky’ Huet d3b6bb6dce workbench update 10 years ago
  Benjamin ‘Touky’ Huet cc8e6ced51 Added Debug DrawBox+DrawCapsule+DrawCircle+DrawSphere for ze lulz 10 years ago
  Sam Hocevar c656a37023 base: tweak assertion macro so that ASSERT(x = 1) triggers a warning. 10 years ago
  Sam Hocevar 7931bfaed6 build: some PS4 build fixes. 10 years ago
  Benjamin ‘Touky’ Huet fe877b6509 Mesh CSG update. 10 years ago
  Sam Hocevar 8ede168e62 color: add some vec4 constants for usual colour names. 10 years ago
  Benjamin ‘Touky’ Huet f9d63306a5 Added Face Slice by plane 10 years ago
  Benjamin ‘Touky’ Huet ee96d2668d Added basic crude array funcs 10 years ago
  Sam Hocevar 76740f77bc math: remove some vector constants that were a bit too specific. 10 years ago
  Benjamin ‘Touky’ Huet 98eb66b6c8 geomerty cleanup & tweak 10 years ago
  Benjamin ‘Touky’ Huet c753233291 geom tweaks 10 years ago
  Benjamin ‘Touky’ Huet 4c31c7b884 Build fix 10 years ago
  Benjamin ‘Touky’ Huet b2bdb1972f Several name tweaks here and there. 10 years ago
  Sam Hocevar a03ece3fdc algorithm: rename classes. 10 years ago
  Sam Hocevar 0cbbca1d2f algorithm: replace a fugly macro with a fugly function. 10 years ago
  Sam Hocevar 098d27931e algorithm: fix member visibility issues in Octree/QuadTree. 10 years ago
  Benjamin ‘Touky’ Huet 35514f7335 Build FIX ..... again 10 years ago
  Benjamin ‘Touky’ Huet b1fbc0259f Added Mask & StickyTime to Draw Debug 10 years ago
  Benjamin ‘Touky’ Huet 7792c759dd Build Fix 10 years ago
  Benjamin ‘Touky’ Huet db8fb1fbad Build FIX ? 10 years ago
  Benjamin ‘Touky’ Huet 159db9f857 BuildFIX 10 years ago
  Benjamin ‘Touky’ Huet 8268513786 Added Portal system to main code base 10 years ago
  Sam Hocevar dff1e5c0b6 base: fix a debug message queue crash and add Unicode support on Windows. 10 years ago
  Sam Hocevar a581e1719f base: fix very minor issues found by static analysis. 10 years ago
  Benjamin ‘Touky’ Huet 7394b7366f BuildFix 10 years ago
  Benjamin ‘Touky’ Huet 04dff54084 Added aabb_tree.h to the main branch. 10 years ago
  Benjamin ‘Touky’ Huet a9972696e6 Tweaked stuff in the AABBTree element storage. 10 years ago
  Sam Hocevar d8e08e34b8 build: add workbench to autoconf build and fix a few C++ issues. 10 years ago
  Benjamin ‘Touky’ Huet d0e3db712b Workbench QuadTree/OcTree build is OK 10 years ago
  Sam Hocevar d4241a2a84 build: various MSVC compilation fixes. 10 years ago
  Sam Hocevar 2c2ea82f8f vimlol: add "UNUSED" and "ASSERT" to our list of keywords. 10 years ago
  Sam Hocevar cb62b52ce6 math: add quat::axis() and quat::angle() to retrieve axis and angle from a 10 years ago
  Sam Hocevar 92c2f69d07 algorithm: move Array::Sort out of the base headers because their implementation 10 years ago
  Sam Hocevar ab45658080 build: compilation fixes for errors caused by recent renamings. 10 years ago
  Lolbot ece13aaabf fixed 19 files out of 2757: 10 years ago
  Benjamin ‘Touky’ Huet b7fc1953ab Some names tweaks 10 years ago
  Benjamin ‘Touky’ Huet ac8d88cb52 Hack-fix of degrees/radians in functions.h Warnings 10 years ago
  Sam Hocevar 8443733a08 math: add GLSL-inherited degrees() and radians() conversion functions. 10 years ago
  Sam Hocevar 8b2439f127 vimlol: highlight our maths constants F_PI, D_PI etc. in vim. 10 years ago
  Benjamin ‘Touky’ Huet a8f0081deb Added tweak to 05_EZMesh to show how custom shader setting works. 10 years ago
  Benjamin ‘Touky’ Huet 917891e0b0 Build FIX 10 years ago
  Benjamin ‘Touky’ Huet 21d90c7c22 Fixed shit 10 years ago
  Benjamin ‘Touky’ Huet 03474adceb Added custom vector constants for more usefulness 10 years ago
  Benjamin ‘Touky’ Huet 7aaa456f0d Added template Debug::Draw for custom complicated debug object 10 years ago
  Benjamin ‘Touky’ Huet eb0e0dbde8 Added "Item" operation on arrays 10 years ago
  Sam Hocevar 232fa4126d gpu: rename uniforms here and there for consistency. 10 years ago
  Sam Hocevar f67d7ecb0f sys: const correctness in file operations. 10 years ago