16 Commits (fe665f85b4028cbe3ba91cf212e4be5d3865c8b7)

Author SHA1 Message Date
  Sam Hocevar e8bf5237d2 bullet: fix a very verbose C++11 warning. 11 years ago
  Sam Hocevar 7931bfaed6 build: some PS4 build fixes. 11 years ago
  Sam Hocevar d46e63ff29 build: VS2012 solution and project tweaks for exotic platforms. 12 years ago
  Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 12 years ago
  Sam Hocevar 7468547abc ps4: prepare for the fioutaah! 12 years ago
  Sam Hocevar f7dbc33524 build: update .vcxproj files. 12 years ago
  Sam Hocevar c59fc670c2 core: import pristine lua 5.2.1 in the engine code. 13 years ago
  Sam Hocevar 1899d6e40b build: remove more compiler warnings. 13 years ago
  Sam Hocevar face8cf61c build: better check for compiler flags; we no longer try to use 13 years ago
  Sam Hocevar a6dd89be77 build: remove compiler flags unbeknownst to old GCC versions. 13 years ago
  Sam Hocevar 4b4d201a6d build: reorganise AM_CPPFLAGS handling so that we can disable the 13 years ago
  Sam Hocevar 6e1156aaea build: split the main library into lolcore and lolbullet. 13 years ago
  Sam Hocevar 3bfbb6c408 build: fix shitloads of warnings. 13 years ago
  Sam Hocevar 25d3ec6fd8 core: fix shitloads of compiler warnings in the Bullet source code. 13 years ago
  Sam Hocevar 735d071778 core: fix Bullet compilation with the Native Client toolchain. 13 years ago
  Sam Hocevar 372c287ccd core: add the whole BulletPhysics source code to the engine core, because 13 years ago