12 Commits (fe665f85b4028cbe3ba91cf212e4be5d3865c8b7)

Author SHA1 Message Date
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. 10 years ago
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current 10 years ago
  Sam Hocevar cdfb4e7abf math: fix a few compilation warnings. 11 years ago
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. 11 years ago
  Sam Hocevar 39a8c26fb5 base: start removing occurrences of NULL on our long journey to nullptr. 12 years ago
  Benjamin ‘Touky’ Huet c7219ff1dd New year copyright update. 12 years ago
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 years ago
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. 13 years ago
  Sam Hocevar b2d73f6310 core: prefix Entity members with m_ to avoid accidental shadowing. 13 years ago
  Sam Hocevar 01ebcec3b8 core: split vector operations into linear and non-linear so that we can 13 years ago
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. 13 years ago
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. 13 years ago
  Sam Hocevar 3d4af0869a ps3: start a minimal PS3 port using PSGL, but not CG yet. 14 years ago
  Sam Hocevar cc05a63bb7 video: get rid of Video::GetWidth() and Video::GetHeight(). 14 years ago
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. 14 years ago
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 14 years ago
  Sam Hocevar eec2eb7a9a Add a recording mode to Ticker that ensures fixed deltatime even when 14 years ago
  Sam Hocevar bd751c1a0c Allow to specify FPS in the DebugRecord object. 14 years ago
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. 14 years ago
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 14 years ago
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. 14 years ago
  Sam Hocevar 3e266b5dce Proper detection of libcaca and libpipi. 14 years ago
  Sam Hocevar 9100b53f27 Allow to build without libpipi. 14 years ago
  Sam Hocevar 57a0cb5102 Refactor stuff. 14 years ago
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. 14 years ago
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 14 years ago
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. 14 years ago
  Sam Hocevar 0fe723ee86 Implement video recording using libpipi. 14 years ago