Sam Hocevar
|
ad9a388e80
|
misc: remove 100% of the "using namespace std;" madness.
|
10 jaren geleden |
Sam Hocevar
|
fe665f85b4
|
base: strip core.h from its contents and put it in public/private headers.
|
10 jaren geleden |
Sam Hocevar
|
410513f8ac
|
test: remove dead code in an old test.
|
11 jaren geleden |
Sam Hocevar
|
b25222af18
|
base: implement UNUSED() macro and put it here and there.
|
12 jaren geleden |
Sam Hocevar
|
d6634da83f
|
build: fix the WTFPL site URL in all code comments.
|
12 jaren geleden |
Sam Hocevar
|
57c2805351
|
math: reimplement min(), max(), abs() and fmod() in the lol:: namespace to
avoid conflicts with the C++ stdlib.
|
12 jaren geleden |
Sam Hocevar
|
d4c0c005d6
|
math: refactor real number constant declarations so that they are only
computed on demand with static initialisation.
|
12 jaren geleden |
Sam Hocevar
|
5bd24fa1d3
|
build: hide the SDL_main.h inclusion in core.h, and only activate it
on Windows if using Visual Studio; if using MinGW, try to stick to the
original main() entry point.
|
12 jaren geleden |
Sam Hocevar
|
b5563ad21d
|
core: switch the Win32/x64 binaries to the Windows subsystem so that they
do not open a console at startup.
|
12 jaren geleden |
Sam Hocevar
|
55b8dece84
|
test: fix OS X compilation; we still need SDLmain.a on that platform.
|
13 jaren geleden |
Sam Hocevar
|
79a15eafd8
|
test: random useless crap.
|
13 jaren geleden |
Sam Hocevar
|
bfb5de1681
|
test: more Remez exchange experimentations.
|
13 jaren geleden |
Sam Hocevar
|
3391a4c904
|
test: more Remez exchange experimentations.
|
13 jaren geleden |