33 Révisions (ffaac3a634c0ef753153dca8a13e1aa84c6f333a)

Auteur SHA1 Message Date
  Sam Hocevar cf02d4b0d0 gpu: rename a few methods. il y a 5 ans
  Sam Hocevar f6f61ceb23 gpu: add helper functions to upload buffer data. il y a 5 ans
  Sam Hocevar 2c45d0918d gpu: fix numerous OpenGL programming errors. il y a 5 ans
  Sam Hocevar 634e96fa37 tutorial: refresh some tutorial programs to use the init/release entity mechanism. il y a 5 ans
  Sam Hocevar 2e4aabbc29 ticker: better mechanism for entity init/release. il y a 5 ans
  Sam Hocevar c9f75a6c3f input: start splitting keyboard, mouse etc. objects il y a 5 ans
  Sam Hocevar b0a8596001 RIP lol::Controller and lol::InputProfile ⚰️ LOL il y a 5 ans
  Sam Hocevar 8c81b07465 input: start replacing controller functions with standard input functions. il y a 6 ans
  Sam Hocevar fe66f12e53 input: start implementing controller features directly in the input device. il y a 6 ans
  Sam Hocevar a713297cfb input: minor cleanup. il y a 6 ans
  Sam Hocevar 1ab9866c31 input: drivers no longer need to create the default devices. il y a 6 ans
  Sam Hocevar 6ad9c0d8bf Various compilation warning and error fixes. il y a 6 ans
  Sam Hocevar fc43bd7e5b input: remove useless code. il y a 6 ans
  Sam Hocevar 1f9be92a66 Use smart pointers in a lot of the rendering code. il y a 6 ans
  Sam Hocevar beeded3d85 render: simplify Renderer code il y a 6 ans
  Sam Hocevar 6dd7a0cb39 Another lowercase switching frenzy, because why not. il y a 6 ans
  Sam Hocevar 968f7c92bb Get rid of String::format in favour of a std::string version. il y a 7 ans
  touky 527e27c880 - ImGUI is now operational again il y a 8 ans
  Sam Hocevar 0ef4e3c203 Clean up a lot of shader crap il y a 8 ans
  Sam Hocevar d01f29d483 tutorial: fix input tutorial speed. il y a 8 ans
  Sam Hocevar 6a35a64dd5 sys: make a few functions lowercase. il y a 8 ans
  Sam Hocevar 078751a820 math: all API functions dealing with angles now use radians. il y a 9 ans
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. il y a 9 ans
  Sam Hocevar 441a20af99 misc: fix copyright information here and there. il y a 9 ans
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. il y a 9 ans
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. il y a 9 ans
  Benjamin ‘Touky’ Huet 3e9e6178ae Small refactor controller tweak il y a 10 ans
  Benjamin ‘Touky’ Huet 9477f1f722 Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future. il y a 10 ans
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick il y a 10 ans
  Benjamin ‘Touky’ Huet 4d3d7de4f2 Name refactors for doc stuff il y a 10 ans
  Benjamin ‘Touky’ Huet 6c3dd67bc0 Controller refactor to enforce InputProfile usage (because why not) il y a 10 ans
  Benjamin ‘Touky’ Huet f67da65818 First pass of EasyMesh split & refactor il y a 10 ans
  Sam Hocevar d72cb24bc0 build: move sample and tutorial files around. il y a 10 ans
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. il y a 10 ans
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. il y a 10 ans
  Sam Hocevar 12aaff89e3 base: huge refactor in vector.h; GCC compilation times down by 50%. il y a 10 ans
  Sam Hocevar fe665f85b4 base: strip core.h from its contents and put it in public/private headers. il y a 10 ans
  Sam Hocevar 398ee1b4d5 base: use lol::array in most places. il y a 10 ans
  Sam Hocevar da6b3d5cd0 scenegraph: Entity::TickDraw() now provides a reference to the current il y a 10 ans
  Benlitz c1da4619f7 input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) il y a 11 ans
  Benlitz eab5c46b1e input: added a name the controllers, and a static Get() function to easily retrieve a registered controller il y a 11 ans
  Benlitz 6b6d0137bb fixed more projects regarding the shader attribute change il y a 11 ans
  Benlitz 8a657ea287 input: Removed previous input system il y a 11 ans
  Sam Hocevar acb6927224 tutorial: get rid of global variables in the input tutorial. il y a 11 ans
  Sam Hocevar 3fdc7b3eef tutorial: tweak the input tutorial code. il y a 11 ans
  Sam Hocevar 399a172425 build: fix a few compilation issues with input v2. il y a 11 ans
  Benlitz f7da613a70 fixed a minor typo in the input tutorial il y a 11 ans
  Lolbot c47d0f8c62 fixed 10 files out of 2754: il y a 11 ans
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) il y a 11 ans
  Sam Hocevar 6a8118cb18 build: put tutorials and lol.js in a new "demos" directory. il y a 11 ans