Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
 
 
 
Benjamin ‘Touky’ Huet 3337671dfa NaCl : First pass on input re-implementation pirms 13 gadiem
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benchmark misc: fix some coding errors found by Coverity. pirms 10 gadiem
data MViewer : Added Light & axis gizmo pirms 10 gadiem
generated MViewer : Added Light & axis gizmo pirms 10 gadiem
javascript Several build fix pirms 10 gadiem
math build: manually add lollua.vcxproj as a reference in all projects. pirms 13 gadiem
physics assert on non-handled raycast. pirms 10 gadiem
sandbox build: reorganise automake build system. pirms 13 gadiem
unit test: remove isnan() unit tests because we can't rely on that function. pirms 10 gadiem
xolotl gpu: move more platform-specific code from Video to Render. pirms 13 gadiem
Makefile.am mishap in MeshViewer makefile pirms 10 gadiem
benchsuite.cpp base: implement UNUSED() macro and put it here and there. pirms 13 gadiem
benchsuite.vcxproj build: manually add lollua.vcxproj as a reference in all projects. pirms 13 gadiem
btphystest.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. pirms 10 gadiem
btphystest.h btphystest : InitApp delay pirms 10 gadiem
btphystest.vcxproj btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. pirms 10 gadiem
btphystest.vcxproj.filters btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. pirms 10 gadiem
easymeshdictionnary.js EZMEsh : Tweaked SetColor syntax - Added QuadWeighting option pirms 10 gadiem
front_camera_sprite.lolfx lolcatz shader WebGL compatible. pirms 10 gadiem
meshviewer.cpp NaCl : First pass on input re-implementation pirms 10 gadiem
meshviewer.em.html meshviewer name straightening again pirms 10 gadiem
meshviewer.index.html Several build fix pirms 10 gadiem
meshviewer.nacl.html meshviewer files name straightening pirms 10 gadiem
meshviewer.nacl.nmf meshviewer files name straightening pirms 10 gadiem
meshviewer.vcxproj meshviewer name straightening again pirms 10 gadiem
nacl_phystest.cpp nacl: compilation fix. pirms 10 gadiem
nacl_phystest.h Added nacl_phystest to test physic compatibility with nacl. pirms 10 gadiem
nacl_phystest.vcxproj Added nacl_phystest to test physic compatibility with nacl. pirms 10 gadiem
nacl_phystest.vcxproj.filters Added nacl_phystest to test physic compatibility with nacl. pirms 10 gadiem
physicobject.h btphystest : cat movement update pirms 10 gadiem
scenesetup-compiler.cpp Added SceneSetup and its Parser/Compiler pirms 10 gadiem
scenesetup-compiler.h Added SceneSetup and its Parser/Compiler pirms 10 gadiem
scenesetup-parser.y MViewer : Added Light & axis gizmo pirms 10 gadiem
scenesetup-scanner.l MViewer : Added Light & axis gizmo pirms 10 gadiem
scenesetup.cpp MViewer : Added Light & axis gizmo pirms 10 gadiem
scenesetup.h MViewer : Added Light & axis gizmo pirms 10 gadiem
scenesetupdictionnary.js MViewer : Added Light & axis gizmo pirms 10 gadiem
shinyfur.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly pirms 10 gadiem
shinymvtexture.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly pirms 10 gadiem
testsuite.cpp base: implement UNUSED() macro and put it here and there. pirms 13 gadiem
testsuite.vcxproj added camera unit test. pirms 10 gadiem