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Benjamin ‘Touky’ Huet b7fc1953ab Some names tweaks 11 年前
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csgbsp.cpp Some names tweaks 8 年前
csgbsp.h Some names tweaks 8 年前
easymesh-compiler.cpp easymesh: print full mesh source when compilation fails. 11 年前
easymesh-compiler.h Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. 12 年前
easymesh-parser.y fixed 22 files out of 2667: 8 年前
easymesh-scanner.l EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 8 年前
easymesh.cpp math: add GLSL-inherited degrees() and radians() conversion functions. 8 年前
easymesh.h EZMesh : Some files splitup 8 年前
easymeshbuild.cpp fixed 69 files out of 2739: 8 年前
easymeshbuild.h fixed 69 files out of 2739: 8 年前
easymeshrender.cpp gpu: rename uniforms here and there for consistency. 8 年前
easymeshrender.h fixed 69 files out of 2739: 8 年前
shiny.lolfx gpu: rename uniforms here and there for consistency. 8 年前
shiny_SK.lolfx gpu: rename uniforms here and there for consistency. 8 年前
shinydebugUV.lolfx gpu: rename uniforms here and there for consistency. 8 年前
shinydebuglighting.lolfx gpu: rename uniforms here and there for consistency. 8 年前
shinydebugnormal.lolfx gpu: rename uniforms here and there for consistency. 8 年前
shinydebugwireframe.lolfx gpu: rename uniforms here and there for consistency. 8 年前
shinyflat.lolfx gpu: rename uniforms here and there for consistency. 8 年前