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Sam Hocevar 5218c59ab7 gpu: start working on a template-based vertex buffer class. 12 anni fa
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Lol.Config.props build: make one Visual Studio file slightly shorter. 12 anni fa
Lol.Rules.props build: start configuring the build for Win64. 12 anni fa
Lol.Vars.props build: start configuring the build for Win64. 12 anni fa
benchsuite.vcxproj build: start configuring the build for Win64. 12 anni fa
deushax.vcxproj build: start configuring the build for Win64. 12 anni fa
deushax.vcxproj.filters build: new Visual Studio build files, for the engine core and the debug 13 anni fa
editor.vcxproj build: start configuring the build for Win64. 12 anni fa
editor.vcxproj.filters build: new Visual Studio build files, for the engine core and the debug 13 anni fa
lolcore.vcxproj gpu: start working on a template-based vertex buffer class. 12 anni fa
lolcore.vcxproj.filters gpu: start working on a template-based vertex buffer class. 12 anni fa
lolengine.sln build: start configuring the build for Win64. 12 anni fa
monsterz.vcxproj build: start configuring the build for Win64. 12 anni fa
monsterz.vcxproj.filters win32: fix Visual Studio compilation and link issues. 12 anni fa
mrpigeon.vcxproj mrpigeon: add missing files to the Visual Studio project. 12 anni fa
mrpigeon.vcxproj.filters mrpigeon: add missing files to the Visual Studio project. 12 anni fa
quad.vcxproj build: start configuring the build for Win64. 12 anni fa
testsuite.vcxproj build: start configuring the build for Win64. 12 anni fa
tut01.vcxproj build: start configuring the build for Win64. 12 anni fa
tut02.vcxproj build: start configuring the build for Win64. 12 anni fa
tut03.vcxproj build: start configuring the build for Win64. 12 anni fa